[v3 4/7] d3dx9: implement shader constants effect states application.
Matteo Bruni
matteo.mystral at gmail.com
Thu Mar 3 17:03:56 CST 2016
2016-03-03 13:22 GMT+01:00 Paul Gofman <gofmanp at gmail.com>:
> Signed-off-by: Paul Gofman <gofmanp at gmail.com>
> ---
> + UINT nelem;
"unsigned int element_count;" would be better.
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