March 2016 Archives by subject
Starting: Tue Mar 1 00:53:50 CST 2016
Ending: Thu Mar 31 22:50:36 CDT 2016
Messages: 527
- [1/2] gdiplus/tests: Add tests for 0-pixel pens.
Marvin
- [1/3] shell32/tests: Delete the shlproto test class when done.
Marvin
- [1/3] user32/tests: Test loading monochrome icons.
Marvin
- [1/3] user32/tests: Test loading monochrome icons.
Thomas Faber
- [1/5] imm32/tests: Add tests for life cycle of default IME window.
Marvin
- [1/5] imm32/tests: Add tests for life cycle of default IME window.
Aric Stewart
- [1/5] imm32/tests: Add tests for life cycle of default IME window.
Aric Stewart
- [1/5] imm32/tests: Add tests for life cycle of default IME window.
Akihiro Sagawa
- [2/2] user32: Skip menu loop for empty popup menus.
Marvin
- [2/3] shell32/tests: Move a file URL test to test_fileurl().
Marvin
- [2/3] user32: Handle BITMAPCOREINFO when loading icons.
Marvin
- [3/3] user32: Correctly determine bit count for BITMAPCOREINFO in is_dib_monochrome.
Marvin
- [3/5] imm32: Create default IME window when creating a new window.
Marvin
- [3/5] imm32: Create default IME window when creating a new window.
Aric Stewart
- [4/5] imm32: Move default IME window creation to WM_NCCREATE hook.
Aric Stewart
- [4/5] imm32: Move default IME window creation to WM_NCCREATE hook.
Akihiro Sagawa
- [5/5] imm32: Destroy default IME window when all other windows are destroyed in the thread.
Marvin
- [GSOC] Implement rendering for Direct3D Retained Mode
Aaryaman Vasishta
- [GSOC] Implement rendering for Direct3D Retained Mode
Aaryaman Vasishta
- [GSoC] Mailinglist discussions
André Hentschel
- [GSoC] Mailinglist discussions
Matteo Bruni
- [GSoC] Mailinglist discussions
Ivan Akulinchev
- [GSoC] Support of pluggable theming engines
André Hentschel
- [GSoC] Support of pluggable theming engines
Ivan Akulinchev
- [GSoC] Support of pluggable theming engines
Nikolay Sivov
- [GSoC] Support of pluggable theming engines
Ivan Akulinchev
- [GSoC] Support of pluggable theming engines
Ivan Akulinchev
- [GSoC] Support of pluggable theming engines
Nikolay Sivov
- [GSoC] Support of pluggable theming engines
Nikolay Sivov
- [GSoC] Support of pluggable theming engines
Ivan Akulinchev
- [GSoC] Support of pluggable theming engines
Nikolay Sivov
- [GSoC] Support of pluggable theming engines
Ivan Akulinchev
- [GSoC] Support of pluggable theming engines
Ruslan Kabatsayev
- [GSoC] Support of pluggable theming engines
Ivan Akulinchev
- [PATCH (try2)] setupapi: Fix spec entries for handle parameters
Sebastian Lackner
- [PATCH (try2)] setupapi: Fix spec entries for handle parameters
Andrew Eikum
- [PATCH (try2)] setupapi: Fix spec entries for handle parameters
Alexandre Julliard
- [PATCH 07/10] d3d10_1: Implement D3D10CreateDeviceAndSwapChain1().
Henri Verbeet
- [PATCH 1/2] d3drm: Change signature of d3drm_texture_create.
Henri Verbeet
- [PATCH 1/2] d3drm: Change signature of d3drm_texture_create.
Aaryaman Vasishta
- [PATCH 1/2] d3drm: Change signature of d3drm_texture_create.
Henri Verbeet
- [PATCH 1/2] d3drm: Move struct d3drm_texture to header for global access.
Józef Kucia
- [PATCH 1/2] d3drm: Move struct d3drm_texture to header for global access.
Henri Verbeet
- [PATCH 1/2] d3drm: Move struct d3drm_texture to header for global access.
Aaryaman Vasishta
- [PATCH 1/2] d3dx10: Add D3D10CreateEffectPoolFromMemory stub
Józef Kucia
- [PATCH 1/2] ddraw/tests: Fix copy&paste errors in open coded SetRect()
Marvin
- [PATCH 1/2] ddraw/tests: Fix copy&paste errors in open coded SetRect()
Michael Stefaniuc
- [PATCH 1/2] user32: Store pointer to timer callback in SetTimer function instead of treating it as window procedure
Alexandre Julliard
- [PATCH 1/2] user32: Store pointer to timer callback in SetTimer function instead of treating it as window procedure
Piotr Caban
- [PATCH 1/2] user32: Store pointer to timer callback in SetTimer function instead of treating it as window procedure
Alexandre Julliard
- [PATCH 1/2] user32: Store pointer to timer callback in SetTimer function instead of treating it as window procedure
Piotr Caban
- [PATCH 1/2] user32: Store pointer to timer callback in SetTimer function instead of treating it as window procedure
Piotr Caban
- [PATCH 1/2] windowscodecs: Stub IWICMetadataQueryReader
Vincent Povirk
- [PATCH 1/3] msvcrt: Call C structured exception translator in x86_64 __CxxFrameHandler
Piotr Caban
- [PATCH 1/3] winemac.drv: Fix our handling of bitmaps on the clipboard.
Ken Thomases
- [PATCH 1/4] xmllite/tests: A test for Write* behaviour on initial writer state
Marvin
- [PATCH 1/4] xmllite/writer: Handle initial and ready states in the rest of tested Write* methods
Dmitry Timoshkov
- [PATCH 1/5] d3d10core/tests: Add test for ClearRenderTargetView().
Marvin
- [PATCH 1/5] wmasf: add stub dll
Austin English
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Henri Verbeet
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Henri Verbeet
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Henri Verbeet
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [PATCH 1/6] d3dx9: add test for preshader in effect.
Matteo Bruni
- [PATCH 1/6] ddraw/tests: Rewrite blt_test().
Marvin
- [PATCH 1/8] wined3d: Introduce wined3d_rendertarget_view_clear().
Henri Verbeet
- [PATCH 1/8] wined3d: Introduce wined3d_rendertarget_view_clear().
Józef Kucia
- [PATCH 1/8] wined3d: Introduce wined3d_rendertarget_view_clear().
Henri Verbeet
- [PATCH 10/10] jscript: Find Function.arguments on the stack instead of storing it in FunctionInstance object.
Marvin
- [PATCH 2/2] d3d11/tests: Port swapchain_flip to d3d11.
Henri Verbeet
- [PATCH 2/2] d3d11/tests: Port swapchain_flip to d3d11.
Stefan Dösinger
- [PATCH 2/2] d3d11/tests: Port swapchain_flip to d3d11.
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Stefan Dösinger
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Stefan Dösinger
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Henri Verbeet
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v2).
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.
Marvin
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.
Aaryaman Vasishta
- [PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.
Henri Verbeet
- [PATCH 2/2] d3dx10: Add D3DX10UnsetAllDeviceObjects stub
Matteo Bruni
- [PATCH 2/2] ddraw/tests: Use SetRect() instead of open coding it.
Marvin
- [PATCH 2/2] ddraw/tests: Use SetRect() instead of open coding it.
Michael Stefaniuc
- [PATCH 2/2] msctf: Added stub ITextStoreACPServices support for context ITextStoreACPSink
Marvin
- [PATCH 2/2] msctf: Added stub ITextStoreACPServices support for context ITextStoreACPSink
Nikolay Sivov
- [PATCH 2/2] ole32: Fix refcounting of IObjContext per-thread instance
Huw Davies
- [PATCH 2/2] ole32: Fix refcounting of IObjContext per-thread instance
Nikolay Sivov
- [PATCH 2/2] ole32: Fix refcounting of IObjContext per-thread instance
Huw Davies
- [PATCH 2/2] user32: Add SetTimer test with window procedure handle passed as timer callback
Marvin
- [PATCH 2/2 v2] d3drm: Implement AddDestroyCallback/DeleteDestroyCallback for a viewport
Henri Verbeet
- [PATCH 2/2 v2] d3drm: Implement AddDestroyCallback/DeleteDestroyCallback for a viewport
Nikolay Sivov
- [PATCH 2/3] d2d1/tests: Basic test for ID2D1DCRenderTarget creation
Henri Verbeet
- [PATCH 2/3] user32: Added more dialog owner tests.
Jacek Caban
- [PATCH 2/3] user32: Added more dialog owner tests.
Dmitry Timoshkov
- [PATCH 2/3] user32: Added more dialog owner tests.
Jacek Caban
- [PATCH 2/3] user32: Added more dialog owner tests.
Dmitry Timoshkov
- [PATCH 2/3] user32: Added more dialog owner tests.
Jacek Caban
- [PATCH 2/3] user32: Added more dialog owner tests.
Dmitry Timoshkov
- [PATCH 2/3] user32: Added more dialog owner tests.
Jacek Caban
- [PATCH 2/3] user32: Added more dialog owner tests.
Alexandre Julliard
- [PATCH 2/3] user32: Added more dialog owner tests.
Dmitry Timoshkov
- [PATCH 2/3] winex11.drv: Fix handling of CF_DIBV5 clipboard data.
Alexandre Julliard
- [PATCH 2/3 try2] user32: Added more dialog owner tests.
Marvin
- [PATCH 2/4] gdi32: Return NTM_DSIG when table is present
Nikolay Sivov
- [PATCH 2/4] gdi32: Return NTM_DSIG when table is present
Huw Davies
- [PATCH 2/4] xmllite/writer: Fix initial state handling in WriteEndDocument()
Marvin
- [PATCH 2/5] d3d11/tests: Add test for ClearRenderTargetView().
Marvin
- [PATCH 2/5] ddraw/tests: Add a test for color varyings clamping.
Marvin
- [PATCH 2/5] ddraw/tests: Add a test for color varyings clamping.
Henri Verbeet
- [PATCH 2/5] user32: Add initial out of window procedure slots test
Dmitry Timoshkov
- [PATCH 2/5] user32: Add initial out of window procedure slots test
Piotr Caban
- [PATCH 2/5] wined3d: Implement copying of buffer resources.
Henri Verbeet
- [PATCH 2/5] wined3d: Implement copying of buffer resources.
Józef Kucia
- [PATCH 2/5] wined3d: Implement copying of buffer resources.
Henri Verbeet
- [PATCH 2/6] d3dx9: add preshaders to effect.
Matteo Bruni
- [PATCH 2/6] d3dx9: add preshaders to effect.
Paul Gofman
- [PATCH 2/6] ddraw/tests: Get rid of the unused "d3d" variable in test_shademode().
Marvin
- [PATCH 2/6] ddraw/tests: Skip initialising "quad" and "indices" in test_specular_lighting() if a 3D device can't be crea
Marvin
- [PATCH 2/6] dxgi: Add feature level support.
Józef Kucia
- [PATCH 2/6] dxgi: Add feature level support.
Henri Verbeet
- [PATCH 2/6] dxgi: Add feature level support.
Matteo Bruni
- [PATCH 2/6] wined3d: Extend shader_glsl_gen_sample_code() to support offsets.
Henri Verbeet
- [PATCH 2/8] wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
Henri Verbeet
- [PATCH 2/8] wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
Józef Kucia
- [PATCH 3/4] xmllite/writer: Properly fail on initial state in WriteEndElement()
Marvin
- [PATCH 3/5] wined3d: Add support for buffers in wined3d_device_copy_sub_resource().
Henri Verbeet
- [PATCH 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Marvin
- [PATCH 4/4] d3d10core/tests: Port test_multiple_render_targets() from d3d11.
Marvin
- [PATCH 4/4] mshtml: Added IHTMLElement::outerText tests.
Marvin
- [PATCH 4/4] mshtml: Added IHTMLElement::outerText tests.
Jacek Caban
- [PATCH 4/4] xmllite/writer: Fix WriteEndElement()/WriteFullEndElement() on ready state
Marvin
- [PATCH 5/5] d3d9/tests: Add a test for color varyings clamping.
Marvin
- [PATCH 5/5] wined3d: Alpha test emulation for core profile contexts.
Henri Verbeet
- [PATCH 5/5] wined3d: Alpha test emulation for core profile contexts.
Matteo Bruni
- [PATCH 5/6] d3d10core/tests: Add test for aoffimmi modifier.
Henri Verbeet
- [PATCH 6/8] d3d10core/tests: Add test for ClearDepthStencilView().
Henri Verbeet
- [PATCH 6/8] d3d10core/tests: Add test for ClearDepthStencilView().
Józef Kucia
- [PATCH] crypt32/tests: Accept Windows 10 results.
Alexandre Julliard
- [PATCH] d2d1: Added a stub implementation for ID2D1DCRenderTarget
Nikolay Sivov
- [PATCH] d3d9/tests Accept Windows 10 result
Stefan Dösinger
- [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
Henri Verbeet
- [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
Aaryaman Vasishta
- [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
Henri Verbeet
- [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
Aaryaman Vasishta
- [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
Henri Verbeet
- [PATCH] d3dx9: implement effect state management.
Matteo Bruni
- [PATCH] d3dx9: implement effect state management.
Henri Verbeet
- [PATCH] d3dx9: implement effect state management.
Paul Gofman
- [PATCH] d3dx9: implement effect state management.
Matteo Bruni
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Henri Verbeet
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Matteo Bruni
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Paul Gofman
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Matteo Bruni
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Paul Gofman
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Matteo Bruni
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Paul Gofman
- [PATCH] d3dx9: IsParameterUsed stub should return TRUE.
Matteo Bruni
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] include: Use fixed stack size for rbtree.
Gabríel Arthúr Pétursson
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] include: Use fixed stack size for rbtree.
Alexandre Julliard
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] include: Use fixed stack size for rbtree.
Alexandre Julliard
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] include: Use fixed stack size for rbtree.
Jacek Caban
- [PATCH] include: Use fixed stack size for rbtree.
Jacek Caban
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] include: Use fixed stack size for rbtree.
Jacek Caban
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] include: Use fixed stack size for rbtree.
Henri Verbeet
- [PATCH] kernel32/tests: Skip ResolveDelayLoadedAPI tests on Win10+
Marvin
- [PATCH] kernel32/tests: Skip ResolveDelayLoadedAPI tests on Win10+
Nikolay Sivov
- [PATCH] manpages: markup fixes
Sebastian Lackner
- [PATCH] manpages: markup fixes
Michael Stefaniuc
- [PATCH] manpages: markup fixes
Hans Leidekker
- [PATCH] msctf/tests: Fix a crash on unsupported interface
Marvin
- [PATCH] msvcr120/tests: Add critical section test.
Marvin
- [PATCH] msvcr120/tests: Add critical section test.
Piotr Caban
- [PATCH] msvcr120/tests: Add critical section test.
YongHao Hu
- [PATCH] msvcr120/tests: Add critical section test.
Piotr Caban
- [PATCH] msvcr120/tests: Add critical section test.
Francois Gouget
- [PATCH] msvcr120: Add scalbn
Piotr Caban
- [PATCH] ole32: Implement CoGetCurrentLogicalThreadId()
Huw Davies
- [PATCH] ole32: Implement CoGetCurrentLogicalThreadId()
Nikolay Sivov
- [PATCH] opencl/tests: Add initial tests
Marvin
- [PATCH] opencl/tests: Add initial tests
Henri Verbeet
- [PATCH] Read operation's type explicitly as QStringList
Nikolay Sivov
- [PATCH] riched20: Implement ITextRange::ScrollIntoView.
Huw Davies
- [PATCH] riched20: Implement ITextRange::ScrollIntoView.
Adam Buchbinder
- [PATCH] riched20: Implement ITextRange::ScrollIntoView.
Huw Davies
- [PATCH] riched20: Implement ITextRange::ScrollIntoView.
Adam Buchbinder
- [PATCH] shell32: Implement NIM_SETVERSION in Shell_NotifyIcon()
Roman Pišl
- [PATCH] shell32: Implement NIM_SETVERSION in Shell_NotifyIcon()
Alexandre Julliard
- [PATCH] t2embed: Implement TTGetEmbeddingType()
Marvin
- [PATCH] t2embed: Implement TTGetEmbeddingType()
Nikolay Sivov
- [PATCH] user32/text: Stop crash when Tab Length is zero
Alexandre Julliard
- [PATCH] user32: Add stub for IsProcessDPIAware
Alexandre Julliard
- [PATCH] vulkan-icd: Add stub dll.
Roderick Colenbrander
- [PATCH] vulkan-icd: Add stub dll.
Gabríel Arthúr Pétursson
- [PATCH] vulkan-icd: Add stub dll.
Roderick Colenbrander
- [PATCH] vulkan-icd: Add stub dll.
Gabríel Arthúr Pétursson
- [PATCH] webservices: Fixed memory leaks in one error condition (Coverity)
Hans Leidekker
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Henri Verbeet
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Paul Gofman
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Henri Verbeet
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Paul Gofman
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Henri Verbeet
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Matteo Bruni
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Paul Gofman
- [PATCH] wined3d: Support D3DFMT_L8 format as render target when supported by GPU.
Henri Verbeet
- [PATCH] winejoystick.drv: Gracefully handle polling an unplugged device
Ken Thomases
- [PATCH] winex11: Don't create a temporary context each time X11DRV_wglBindTexImageARB is called.
Matteo Bruni
- [PATCH] winex11: Don't create a temporary context each time X11DRV_wglBindTexImageARB is called.
Matteo Bruni
- [PATCH] winex11: Don't put a default icon on modal dialogs.
Alexandre Julliard
- [PATCH] winex11: Don't put a default icon on modal dialogs.
Alex Henrie
- [PATCH] winex11: Don't put a default icon on modal dialogs.
Alexandre Julliard
- [PATCH] winex11: Don't put a default icon on modal dialogs.
Alex Henrie
- [PATCH] winex11: Don't put a default icon on modal dialogs.
Alexandre Julliard
- [PATCH] winex11: Don't put a default icon on modal dialogs.
Alex Henrie
- [PATCH RFC] programs/winedevice.exe: allow group loading
Aric Stewart
- [PATCH try2] kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Marvin
- [PATCH v2 08/12] wined3d: Implement stencil clear in wined3d_device_clear_rendertarget_view().
Henri Verbeet
- [PATCH v2 1/5] ddraw/tests: Add a test for color varyings clamping.
Marvin
- [PATCH v2 2/5] dxgi: Add feature level support.
Henri Verbeet
- [PATCH v2 2/6] wined3d: Implement copying of buffer resources.
Henri Verbeet
- [PATCH v2 2/6] wined3d: Implement copying of buffer resources.
Józef Kucia
- [PATCH v2] winejoystick.drv: Gracefully handle polling an unplugged device
Ken Thomases
- [PATCH v2] winejoystick.drv: Gracefully handle polling an unplugged device
Aric Stewart
- [resend] shell32: fix two bugs in IQueryAssocations
Marvin
- [RFC] winex11: Don't put a default icon on modal dialogs.
Alex Henrie
- [tools 1/2] Handle "midl_pragma warning" statement in parser
Nikolay Sivov
- [tools 2/2] Support for disabling and enabling warnings, handle warning number 2368
Nikolay Sivov
- [tools 2/2] Support for disabling and enabling warnings, handle warning number 2368
Sergei Bolotov
- [tools 2/2] Support for disabling and enabling warnings, handle warning number 2368
Nikolay Sivov
- [tools 2/2] Support for disabling and enabling warnings, handle warning number 2368
Sergei Bolotov
- [v2 1/6] d3dx9: add test for basic effect state management.
Matteo Bruni
- [v2 1/6] d3dx9: add test for basic effect state management.
Paul Gofman
- [v2 1/6] d3dx9: add test for basic effect state management.
Matteo Bruni
- [v2 1/6] d3dx9: add test for preshader in effect.
Marvin
- [v2 2/6] d3dx9: implement simple effect states application.
Matteo Bruni
- [v2 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Marvin
- [v2 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Paul Gofman
- [v2 3/6] d3dx9: implement light and material effect states application.
Matteo Bruni
- [v2 5/6] d3dx9: implement sampler and texture effect states application.
Matteo Bruni
- [v2 6/6] d3dx9: imlement setting named shader constants in effect.
Matteo Bruni
- [v2 6/6] d3dx9: implement state save and restore in effect.
Matteo Bruni
- [v2 6/6] d3dx9: implement state save and restore in effect.
Paul Gofman
- [v2] bcrypt: Added BCryptHash function.
Hans Leidekker
- [v2] d3d9: Add test for D3DFMT_L8 format as render target.
Henri Verbeet
- [v2] d3dx9: support setting texture through SetValue in effect.
Alistair Leslie-Hughes
- [v2] d3dx9: support setting texture through SetValue in effect.
Paul Gofman
- [v2 PATCH 2/3] d2d1/tests: Basic test for ID2D1DCRenderTarget creation
Henri Verbeet
- [v2 PATCH 2/3] d2d1/tests: Basic test for ID2D1DCRenderTarget creation
Nikolay Sivov
- [v3 1/6] d3dx9: add test for preshader in effect.
Matteo Bruni
- [v3 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [v3 1/6] d3dx9: add test for preshader in effect.
Matteo Bruni
- [v3 1/7] d3dx9: add test for basic effect state management.
Matteo Bruni
- [v3 3/7] d3dx9: implement light and material effect states application.
Matteo Bruni
- [v3 4/7] d3dx9: implement shader constants effect states application.
Matteo Bruni
- [v3 5/7] d3dx9: implement sampler and texture effect states application.
Matteo Bruni
- [v3 6/7] d3dx9: implement state save and restore in effect.
Matteo Bruni
- [v3] bcrypt: Added BCryptHash function.
Patrick Armstrong
- [v3] d3dx9: support setting texture through SetValue in effect.
Matteo Bruni
- [v3 resend 2/6] d3dx9: add preshaders to effect.
Matteo Bruni
- [v3 resend 2/6] d3dx9: add preshaders to effect.
Paul Gofman
- [v3 resend 2/6] d3dx9: add preshaders to effect.
Paul Gofman
- [v3 resend 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Matteo Bruni
- [v3 resend 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Paul Gofman
- [v3 resend 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Matteo Bruni
- [v4 1/6] d3dx9: add test for preshader in effect.
Matteo Bruni
- [v4 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [v4 1/6] d3dx9: add test for preshader in effect.
Paul Gofman
- [v4 2/6] d3dx9: add preshaders to effect.
Matteo Bruni
- [v4 2/6] d3dx9: add preshaders to effect.
Paul Gofman
- [v4 2/6] d3dx9: add preshaders to effect.
Matteo Bruni
- [v4 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Matteo Bruni
- [v4 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Paul Gofman
- [v4 3/6] d3dx9: implement fxlc constants (expressions) in effect.
Paul Gofman
- [v5 1/8] d3dx9: Add test for preshader in effect.
Matteo Bruni
- [v5 1/8] d3dx9: Add test for preshader in effect.
Paul Gofman
- [v5 1/8] d3dx9: Add test for preshader in effect.
Matteo Bruni
- [v5 2/8] d3dx9: Introduce preshaders in effect.
Matteo Bruni
- [v5 2/8] d3dx9: Introduce preshaders in effect.
Paul Gofman
- [v5 2/8] d3dx9: Introduce preshaders in effect.
Paul Gofman
- [v5 3/8] d3dx9: Implement preshader parsing.
Matteo Bruni
- [v5 5/8] d3dx9: Implement fxlc constants (expressions) in effect.
Matteo Bruni
- [v5 8/8] d3dx9: Implement setting named shader constants in effect.
Matteo Bruni
- [v5 8/8] d3dx9: Implement setting named shader constants in effect.
Paul Gofman
- [v5 8/8] d3dx9: Implement setting named shader constants in effect.
Matteo Bruni
- [v5 PATCH] comctl32/tooltip: Protect TTM_ADDTOOLW from invalid text pointers
Marvin
- [v5 PATCH] comctl32/tooltip: Protect TTM_ADDTOOLW from invalid text pointers
Nikolay Sivov
- [v6 1/7] d3dx9: Introduce preshaders in effect.
Matteo Bruni
- [v6 1/7] d3dx9: Introduce preshaders in effect.
Paul Gofman
- [v6 1/7] d3dx9: Introduce preshaders in effect.
Matteo Bruni
- [v6 1/7] d3dx9: Introduce preshaders in effect.
Paul Gofman
- [v6] shell32: fix two bugs in IQueryAssocations
Alexandre Julliard
- [v6] shell32: fix two bugs in IQueryAssocations
Theodore Dubois
- [v6] shell32: fix two bugs in IQueryAssocations
Alexandre Julliard
- [v6] shell32: fix two bugs in IQueryAssocations
Theodore Dubois
- [v7 2/7] d3dx9: Implement preshader parsing.
Matteo Bruni
- [v7 2/7] d3dx9: Implement preshader parsing.
Paul Gofman
- [v7 2/7] d3dx9: Implement preshader parsing.
Matteo Bruni
- [v7 2/7] d3dx9: Implement preshader parsing.
Paul Gofman
- [v7 2/7] d3dx9: Implement preshader parsing.
Paul Gofman
- [v7 2/7] d3dx9: Implement preshader parsing.
Matteo Bruni
- [v8 1/6] d3dx9: Implement preshader parsing.
Matteo Bruni
- Allowing child HWND to be shared across multiple processes
Brandon Adkins
- Allowing child HWND to be shared across multiple processes
Stefan Dösinger
- Assorted spelling fixes.
Marvin
- Assorted spelling fixes.
Marvin
- Assorted spelling fixes.
Marvin
- Assorted spelling fixes.
Marvin
- Assorted spelling fixes.
Marvin
- Assorted spelling fixes.
Marvin
- Assorted spelling fixes.
Marvin
- Attachments missing in new wiki
Rosanne DiMesio
- bcrypt: Added BCryptHash function.
Hans Leidekker
- Builtin DLL View
Keno Fischer
- configure: Fix cross-compiling of 32-bit Wine for OSX.
Alexandre Julliard
- d3d8: Unlock already unlocked surface does not fail
Marvin
- d3d8: Unlock already unlocked surface does not fail
Stefan Dösinger
- d3drm: Use debugstr_a to print a string that can be NULL.
Henri Verbeet
- d3drm: Use debugstr_a to print a string that can be NULL.
Michael Stefaniuc
- ddraw/tests: Fix function name in multiple ok() messages.
Marvin
- ddraw/tests: Fix function name in multiple ok() messages. (resend)
Marvin
- ddraw/tests: Fix function name in multiple ok() messages. (resend)
Henri Verbeet
- ddraw/tests: Fix function name in multiple ok() messages. (resend)
Alexandre Julliard
- ddraw/tests: Fix function name in multiple ok() messages. (resend)
Sebastian Lackner
- ddraw/tests: Fix function name in multiple ok() messages. (resend)
Henri Verbeet
- ddraw: Use SetRectEmpty() instead of open coding it.
Marvin
- ddraw: Use SetRectEmpty() instead of open coding it.
Michael Stefaniuc
- dinput: Support IUnknown in the IDirectInputEffect COM object.
Huw Davies
- dinput: Support IUnknown in the IDirectInputEffect COM object.
Michael Stefaniuc
- dinput: Support IUnknown in the IDirectInputEffect COM object.
Huw Davies
- dinput: Support IUnknown in the IDirectInputEffect COM object.
Michael Stefaniuc
- dinput: Support IUnknown in the IDirectInputEffect COM object. (2nd try)
Huw Davies
- dsound: Avoid implicit cast of interface pointer. [RFC]
Henri Verbeet
- dsound: Avoid implicit cast of interface pointer. [RFC]
Sebastian Lackner
- Failing mshtml:xmlhttprequest test
Francois Gouget
- Failing mshtml:xmlhttprequest test
Jacek Caban
- GSoC Idea: Tools - Winetest Scripting Interface
Zhenbo Li
- GSoC Idea: Tools - Winetest Scripting Interface
Zhenbo Li
- GSoC Idea: Tools - Winetest Scripting Interface
Henri Verbeet
- GSoC Idea: Tools - Winetest Scripting Interface
Zhenbo Li
- GSoC Idea: Tools - Winetest Scripting Interface
Henri Verbeet
- GSoC Idea: Tools - Winetest Scripting Interface
Zhenbo Li
- GSoC Idea: Tools - Winetest Scripting Interface
Francois Gouget
- GSoC Idea: Winetest Graphical User Interface
Zhenbo Li
- GSoC Idea: Winetest Graphical User Interface
Aaryaman Vasishta
- GSoC Idea: Winetest Graphical User Interface
Aaryaman Vasishta
- GSoC Idea: Winetest Graphical User Interface
Stefan Dösinger
- GSoC Idea: Winetest Graphical User Interface
Francois Gouget
- GSoC Idea: Winetest Graphical User Interface
André Hentschel
- GSoC Idea: Winetest Graphical User Interface
Zhenbo Li
- GSoC Idea: Winetest Graphical User Interface
Alexandre Julliard
- Home Stretch for the New Wiki
Kyle Auble
- jscript: Added a few more arguments tests.
Marvin
- jscript: Added a few more arguments tests.
Sebastian Lackner
- jscript: Added a few more arguments tests.
Jacek Caban
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Dmitry Timoshkov
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Jacek Caban
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Marvin
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Dmitry Timoshkov
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Jacek Caban
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Dmitry Timoshkov
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Andrew Eikum
- kernel32: Don't set unconditionally SECTION_QUERY flag in OpenFileMapping.
Dmitry Timoshkov
- libport: Mark internal functions and data tables as hidden.
Francois Gouget
- libport: Mark internal functions and data tables as hidden.
Alexandre Julliard
- libport: Mark internal functions and data tables as hidden.
Francois Gouget
- libport: Mark internal functions and data tables as hidden.
Alexandre Julliard
- libport: Mark internal functions and data tables as hidden.
Francois Gouget
- libport: Mark internal functions and data tables as hidden.
Francois Gouget
- libport: Mark internal functions and data tables as hidden.
Francois Gouget
- libport: Mark internal functions and data tables as hidden.
Alexandre Julliard
- make_xftmpl: Remove getopt prototype
Alexandre Julliard
- Metatrader 5 uses all CPU time
Vyacheslav Napadovsky
- mshtml: Fixed remaining xmlhttprequest test failures.
Marvin
- msrle32: Use the correct number of colors when biClrUsed = 0 (try 2)
Alexandre Julliard
- msrle32: Use the correct number of colors when biClrUsed = 0 (try 2)
Bruno Jesus
- msvcirt: Avoid superfluous comparison in some compilers
Henri Verbeet
- msvcirt: Avoid superfluous comparison in some compilers
Iván Matellanes
- Need some advice on shell32
Mathy Vanvoorden
- Need some advice on shell32
Vincent Povirk
- Need some advice on shell32
Mathy Vanvoorden
- Need some advice on shell32
Mathy Vanvoorden
- Need some advice on shell32
Vincent Povirk
- Need some advice on shell32
Mathy Vanvoorden
- Need some advice on shell32
Alexandre Julliard
- Need some advice on shell32
Mathy Vanvoorden
- Need some advice on shell32
Alexandre Julliard
- ntdll: add stub for RtlAddAccessDeniedObjectAce and forward to AddAccessDeniedObjectAce in advapi32
Alexandre Julliard
- ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
Sebastian Lackner
- ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
Bernhard Übelacker
- ntoskrnl.exe: Make IoAllocateIrp not crash on negative values. (try 2)
Sebastian Lackner
- ole32: Implement CoGetApartmentType. (v2)
Huw Davies
- ole32: Implement CoGetApartmentType. (v2)
Sebastian Lackner
- ole32: Implement CoGetApartmentType. (v2)
Nikolay Sivov
- ole32: Implement CoGetApartmentType. (v2)
Sebastian Lackner
- ole32: Implement CoGetApartmentType. (v2)
Huw Davies
- ole32: Implement CoGetApartmentType. (v2)
Sebastian Lackner
- ole32: Implement semi-stub for CoGetApartmentType.
Nikolay Sivov
- ole32: Implement semi-stub for CoGetApartmentType.
Sebastian Lackner
- ole32: Implement semi-stub for CoGetApartmentType.
Nikolay Sivov
- oleaut32: add OleLoadPictureFile stub
Andrew Eikum
- oleaut32: add OleLoadPictureFile stub
Austin English
- oleaut32: add OleLoadPictureFile stub (try 2)
Dmitry Timoshkov
- oleaut32: add OleLoadPictureFile stub (try 2)
Marcus Meissner
- Possible security bug with unmount
Cédric Picard
- Possible security bug with unmount
Marcus Meissner
- Possible security bug with unmount
Michael Müller
- Possible security bug with unmount
Marcus Meissner
- Possible security bug with unmount
Vincent Povirk
- Possible security bug with unmount
Cédric Picard
- Possible security bug with unmount
Lauri Kenttä
- prelink
version2013 at openmailbox.org
- prelink
Kyle Auble
- prelink
Marcus Meissner
- prelink
Nathan
- Problems about License Compatibility
Jianqiu Zhang
- Problems about License Compatibility
Kyle Auble
- Problems about License Compatibility
Alexandre Julliard
- Problems in winedbg.1, msiexec.1, winemaker.1
Jens Reyer
- Problems in winedbg.1, msiexec.1, winemaker.1
Eric S. Raymond
- Problems in winedbg.1, msiexec.1, winemaker.1
Jens Reyer
- Question about wine XWindow to HWND mapping
Brandon Adkins
- regedit: Display REG_DWORD_BIG_ENDIAN values
Nikolay Sivov
- regedit: Display REG_DWORD_BIG_ENDIAN values
Hugh McMaster
- Server Downtime 2016-03-16 19:00 CDT
Jeremy Newman
- Server Downtime 2016-03-16 19:00 CDT
André Hentschel
- Server Downtime 2016-03-16 19:00 CDT
Jeremy Newman
- Server Downtime 2016-03-16 19:00 CDT
Nathan Schulte
- Server Downtime 2016-03-16 19:00 CDT
Jeremy Newman
- Server Downtime 2016-03-16 19:00 CDT
Sebastian Lackner
- Server Downtime 2016-03-16 19:00 CDT
Jeremy Newman
- services: Make release_process() static.
Sebastian Lackner
- shell32/tests: Use SetRectEmpty() instead of open coding it.
Marvin
- shell32/tests: Use SetRectEmpty() instead of open coding it.
Michael Stefaniuc
- shell32: Don't return argified string in FindExecutable
Alexandre Julliard
- Student interested in GSoC 2016 implementing D3DX9 API idea
Matteo Bruni
- Student interested in GSoC 2016 implementing D3DX9 API idea
Xu Zhao
- TestBot job 21484 results: winhttp/tests: Fix test failures.
Hans Leidekker
- The Wine Project has been accepted as a GSoC 2016 mentor organization!
André Hentschel
- user32: Do not block sending/posting WM_NOTIFY messages.
Marvin
- user32: Do not block sending/posting WM_NOTIFY messages.
Sebastian Lackner
- user32: Do not block sending/posting WM_NOTIFY messages.
Alexandre Julliard
- Wiki migration update
Rosanne DiMesio
- wine-1.8.2-rc1 Available
Michael Stefaniuc
- Wine-1.9.5 source code Cppcheck 1.69 scanning
Игорь Чебаненко
- wine 1.9.5 shared wow64 compile error
Olivier F. R. Dierick
- wine 1.9.5 shared wow64 compile error
Austin English
- wine 1.9.5 shared wow64 compile error
Olivier F. R. Dierick
- WineConf 2016
Michael Stefaniuc
- WineConf 2016
Tom Wickline
- WineConf 2016
Jeremy White
- wined3d: add Nvidia GPU SKUS (950,950M,960,960M)
Henri Verbeet
- wined3d: Use a printf format specifier to avoid a compiler warning [-Wformat-security]
Józef Kucia
- wine dll loader
Vyacheslav Napadovsky
- wine dll loader
Dmitry Timoshkov
- wine dll loader
Vyacheslav Napadovsky
- wine dll loader
Vincent Povirk
- wine dll loader
Vyacheslav Napadovsky
- wine dll loader
Vyacheslav Napadovsky
- wine dll loader
Vyacheslav Napadovsky
- Wine fonts
Jens Reyer
- Wine fonts
Huw Davies
- WineHQ upgrade breaking dinput8:dinput?
Francois Gouget
- WineHQ upgrade breaking dinput8:dinput?
Michael Stefaniuc
- WineHQ upgrade breaking dinput8:dinput?
Francois Gouget
- WineHQ upgrade breaking dinput8:dinput?
Francois Gouget
- WineHQ upgrade breaking dinput8:dinput?
Bernhard Übelacker
- WineHQ upgrade breaking dinput8:dinput?
Francois Gouget
- WineHQ upgrade breaking dinput8:dinput?
Francois Gouget
- WineHQ upgrade breaking dinput8:dinput?
Bernhard Übelacker
- winemac: Call the EnumDisplayMonitors callback using a wrapper.
Ken Thomases
- winemac: Call the EnumDisplayMonitors callback using a wrapper.
Henri Verbeet
- winex11.drv: Allow grabed window belonging to a different thread in send_mouse_input.
Henri Verbeet
- winex11.drv: Allow grabed window belonging to a different thread in send_mouse_input.
Jacek Caban
- winhttp/tests: Fix test failures.
Marvin
- winscard: add stubs for SCardListReadersA/W (try 3)
Nikolay Sivov
- winscard: add stubs for SCardListReadersA/W (try 4)
Nikolay Sivov
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Henri Verbeet
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Roderick Colenbrander
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Vincent Povirk
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Roderick Colenbrander
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Juan Jose Gonzalez
- XInput and HID - architecture
Roderick Colenbrander
- XInput and HID - architecture
Roderick Colenbrander
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Nathan Schulte
- XInput and HID - architecture
Aric Stewart
- XInput and HID - architecture
Roderick Colenbrander
Last message date:
Thu Mar 31 22:50:36 CDT 2016
Archived on: Thu Mar 31 22:50:44 CDT 2016
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