ole32: Implement CoGetApartmentType. (v2)
Nikolay Sivov
bunglehead at gmail.com
Wed Mar 2 08:57:28 CST 2016
On 02.03.2016 17:41, Sebastian Lackner wrote:
> On 02.03.2016 10:20, Huw Davies wrote:
>> On Wed, Mar 02, 2016 at 08:51:49AM +0100, Sebastian Lackner wrote:
>>> From: Michael Müller <michael at fds-team.de>
>>>
>>> Signed-off-by: Michael Müller <michael at fds-team.de>
>>> Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
>>> ---
>>>
>>> Changes in v2 (thanks Nikolay):
>>> * Replace ERROR_SUCCESS -> S_OK (Oopps..)
>>> * Initialize variables in tests to make it more convincing.
>>>
>>> dlls/api-ms-win-core-com-l1-1-0/api-ms-win-core-com-l1-1-0.spec | 2
>>> dlls/api-ms-win-core-com-l1-1-1/api-ms-win-core-com-l1-1-1.spec | 2
>>> dlls/api-ms-win-downlevel-ole32-l1-1-0/api-ms-win-downlevel-ole32-l1-1-0.spec | 2
>>> dlls/combase/combase.spec | 2
>>> dlls/ole32/compobj.c | 29 +++++
>>> dlls/ole32/ole32.spec | 1
>>> dlls/ole32/tests/compobj.c | 56 ++++++++++
>>> include/objidl.idl | 9 +
>>> 8 files changed, 99 insertions(+), 4 deletions(-)
>>
>> The prototype should go in objbase.h .
>>
>> Actually, newer SDKs have moved that into combaseapi.h, but we don't have
>> that yet so objbase.h is good for now.
>>
>> Huw.
>>
>
> Are you sure? In my Windows 10 header files, its defined in ObjIdl.h and ObjIdlbase.h,
> but not in combaseapi.h. This is also what MSDN says. Should I move it nevertheless?
>
>
>
In SDK 10.0.10240.0 it's only defined in combaseapi.h. Yours is newer?
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