[PATCH] d3dx9: IsParameterUsed stub should return TRUE.

Paul Gofman gofmanp at gmail.com
Tue Mar 8 12:16:48 CST 2016


On 03/08/2016 09:08 PM, Matteo Bruni wrote:
> I get your point, that's why I signed off your patch :) Henri's point
> was also valid though. The other option was to not include this patch
> upstream (keeping this patch or your work-in-progress implementation
> in your private tree for testing purposes) and only submit the final
> IsParameterUsed() implementation when it's ready. In the end this
> means I'm trusting you to submit a proper implementation with tests
> later on. 
Thanks, I will do it after we finish preshaders. I am going to set first
version of this patchset soon (tomorrow as latest).
BTW while testing preshader math operation result I found a few
mismatches between different Windows versions (32 bit and 64 bit
actually). Could you please recommend a right way to deal with it in
Wine tests?





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