[PATCH 6/8] d3d10core/tests: Add test for ClearDepthStencilView().

Henri Verbeet hverbeet at gmail.com
Mon Mar 14 07:41:38 CDT 2016


On 14 March 2016 at 00:03, Józef Kucia <jkucia at codeweavers.com> wrote:
> +static float get_readback_float(struct texture_readback *rb, unsigned int x, unsigned int y)
> +{
> +    return rb->texture
> +            ? ((float *)rb->mapped_texture.pData)[rb->mapped_texture.RowPitch * y / sizeof(float) + x] : NAN;
> +}
Can the texture ever legitimately be NULL?



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