[PATCH 2/5] ddraw/tests: Add a test for color varyings clamping.

Henri Verbeet hverbeet at gmail.com
Tue Mar 29 04:15:44 CDT 2016


On 28 March 2016 at 23:03, Matteo Bruni <mbruni at codeweavers.com> wrote:
> +    hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
> +    ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
I suppose this is borrowed from test_shademode() where it's used to
create the vertex buffers, but you're not using "d3d" anywhere here.



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