[PATCH 1/6] d3dx9: add test for preshader in effect.

Henri Verbeet hverbeet at gmail.com
Wed Mar 9 09:37:59 CST 2016


On 9 March 2016 at 16:26, Paul Gofman <gofmanp at gmail.com> wrote:
> Thank you for the review. I will fix that, and resubmit probably after I
> get the comments from Matteo for the other patches in the series.
> Regarding D3DXVECTOR4, it has floats. I wanted to compare exact values.
You store floats now too, although you initialise them with doubles.
(Unless you're talking about the "result" values in
test_effect_preshader_op_results[]?)



More information about the wine-devel mailing list