[PATCH 2/2] wined3d: Add support for SRCCOLOR2, INVSRCCOLOR2, SRCALPHA2 and INVSRCALPHA2 blend modes.
Guillaume Charifi
guillaume.charifi at sfr.fr
Fri Feb 3 12:37:02 CST 2017
You're right, it's a typo, I'm resending it.
Le 03/02/2017 à 14:30, Henri Verbeet a écrit :
> On 2 February 2017 at 19:29, Guillaume Charifi <guillaume.charifi at sfr.fr> wrote:
>> diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
>> index 4b0ea06..0b801eb 100644
>> --- a/include/wine/wined3d.h
>> +++ b/include/wine/wined3d.h
>> @@ -400,6 +400,10 @@ enum wined3d_blend
>> WINED3D_BLEND_BOTHINVSRCALPHA = 13,
>> WINED3D_BLEND_BLENDFACTOR = 14,
>> WINED3D_BLEND_INVBLENDFACTOR = 15,
>> + WINED3D_BLEND_SRCCOLOR2 = 16,
>> + WINED3D_BLEND_INVSRCCOLOR2 = 17,
>> + WINED3D_BLEND_SRCALPHA2 = 18,
>> + WINED3D_BLEND_INVSRCALPHA2 = 19,
>> };
>>
> What is this naming based on? In d3d11 these are called
> "D3D11_BLEND_INV_SRC1_ALPHA", etc.
>
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