[PATCH 3/6] d3d11/tests: Port test_clear_state() from d3d10core.

Henri Verbeet hverbeet at gmail.com
Tue May 9 08:10:16 CDT 2017


On 9 May 2017 at 12:51, Józef Kucia <jkucia at codeweavers.com> wrote:
> +    refcount = ID3D11Device_Release(device);
> +    ok(!refcount, "Device has %u references left.\n", refcount);
> +}
This test hangs for me on Windows. Specifically, the issue seems to be
the final release of the device.



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