[v3 3/3] d3dx9: Return E_FAIL from ValidateTechnique() for techniques with unsupported shaders.

Paul Gofman gofmanp at gmail.com
Fri Sep 1 14:02:18 CDT 2017


Somehow instead of PATCH 3/3 in the series Marvin picked up a superseded 
patch and merged it with patch 1 from the new series.

On 09/01/2017 09:38 PM, Marvin wrote:
> Hi,
>
> While running your changed tests on Windows, I think I found new failures.
> Being a bot and all I'm not very good at pattern recognition, so I might be
> wrong, but could you please double-check?
> Full results can be found at
> https://testbot.winehq.org/JobDetails.pl?Key=32937
>
> Your paranoid android.
>
>
> === build (build) ===
> Patch failed to apply
>




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