[PATCH 1/8] d3d11: Implement d3d11_device_CreateTexture1D().

Marvin testbot at winehq.org
Mon Apr 2 16:05:34 CDT 2018


Hi,

While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://testbot.winehq.org/JobDetails.pl?Key=37397

Your paranoid android.


=== wvistau64_he (32 bit d3d11) ===
d3d11.c:5197: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5198: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5199: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5202: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5203: Test failed: Got unexpected CPrimitives count: 0.



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