[PATCH v2] d3d10: Implement D3D10CompileEffectFromMemory().

Matteo Bruni mbruni at codeweavers.com
Mon Apr 23 16:15:01 CDT 2018


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
You're right, the entry point parameter makes no sense for effect
files. I was confused by the similar call in d3dx9_36/effect.c, which
should be fixed.
Do you want to write a patch for that?



More information about the wine-devel mailing list