[PATCH v2] d3d10: Implement D3D10CompileEffectFromMemory().

Valentin Gabriel Mitrea mitrea.valentin at gmail.com
Tue Apr 24 09:46:56 CDT 2018


On Tue, Apr 24, 2018 at 12:15 AM, Matteo Bruni <mbruni at codeweavers.com>
wrote:

> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> ---
> You're right, the entry point parameter makes no sense for effect
> files. I was confused by the similar call in d3dx9_36/effect.c, which
> should be fixed.
> Do you want to write a patch for that?
>
>
Sure, I can fix the call in the effect.c file from d3dx9_36.
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