[PATCH] d3dx9_36: Return a mesh in D3DXCreateTeapot

André Hentschel nerv at dawncrow.de
Fri Jul 13 12:51:28 CDT 2018


From: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>

Fixes https://bugs.winehq.org/show_bug.cgi?id=36884

Signed-off-by: André Hentschel <nerv at dawncrow.de>
---
 dlls/d3dx9_36/mesh.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 62acd21..10b5f9b 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -5168,7 +5168,7 @@ HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device,
 {
     FIXME("(%p, %p, %p): stub\n", device, mesh, adjacency);
 
-    return E_NOTIMPL;
+    return D3DXCreateSphere(device, 1.0f, 4, 4, mesh, adjacency);
 }
 
 HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation,
-- 
2.7.4




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