[PATCH] d3d11/tests: Add test for ClearRenderTargetView.

Pablo Martin pmart-wine at riseup.net
Tue May 15 17:37:39 CDT 2018


On 2018-05-15 23:50, Józef Kucia wrote:
> On Tue, May 15, 2018 at 7:09 PM, Pablo Martin <pmart-wine at riseup.net> wrote:
>> I stumbled upon this testing problem, where the tested colour differs between wine and windows.
>>
>> +    todo_wine check_texture_color(test_context.backbuffer, 0x800000ff, 0);
> 
> It doesn't seem good idea to require the exact result. 0x7f is close
> enough to 0x80.


I see, ok! I think the patch can safely be ignored then since there are
similar tests in the file.

Thank you, and sorry for the noob mistake. I'll take that into account
for other patches.



More information about the wine-devel mailing list