[PATCH 1/3] wined3d: Initialise Vulkan for adapters.
Józef Kucia
jkucia at codeweavers.com
Tue Apr 2 10:51:35 CDT 2019
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
We always build Vulkan backend even when libvulkan is not found.
We do the same for winevulkan. We may want to change that.
---
dlls/wined3d/adapter_vk.c | 82 ++++++++++++++-
dlls/wined3d/wined3d_private.h | 3 +
dlls/wined3d/wined3d_vk.h | 186 +++++++++++++++++++++++++++++++++
3 files changed, 266 insertions(+), 5 deletions(-)
create mode 100644 dlls/wined3d/wined3d_vk.h
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index e2c940dae9d9..e63e89361b0b 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -20,12 +20,18 @@
#include "wine/port.h"
#include "wined3d_private.h"
+#include "wine/vulkan_driver.h"
+
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
static void adapter_vk_destroy(struct wined3d_adapter *adapter)
{
- wined3d_adapter_cleanup(adapter);
- heap_free(adapter);
+ struct wined3d_adapter_vk *adapter_vk = wined3d_adapter_vk(adapter);
+ const struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
+
+ VK_CALL(vkDestroyInstance(vk_info->instance, NULL));
+ wined3d_adapter_cleanup(&adapter_vk->a);
+ heap_free(adapter_vk);
}
static BOOL adapter_vk_create_context(struct wined3d_context *context,
@@ -53,9 +59,63 @@ static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
adapter_vk_check_format,
};
+static BOOL wined3d_init_vulkan(struct wined3d_vk_info *vk_info)
+{
+ struct vulkan_ops *vk_ops = &vk_info->vk_ops;
+ const struct vulkan_funcs *vk_funcs;
+ VkInstanceCreateInfo instance_info;
+ VkInstance instance;
+ VkResult vr;
+ HDC dc;
+
+ dc = GetDC(0);
+ vk_funcs = __wine_get_vulkan_driver(dc, WINE_VULKAN_DRIVER_VERSION);
+ ReleaseDC(0, dc);
+
+ if (!vk_funcs)
+ return FALSE;
+
+ vk_ops->vkGetInstanceProcAddr = (void *)vk_funcs->p_vkGetInstanceProcAddr;
+
+ if (!(vk_ops->vkCreateInstance = (void *)VK_CALL(vkGetInstanceProcAddr(NULL, "vkCreateInstance"))))
+ {
+ ERR("Could not get 'vkCreateInstance'.\n");
+ return FALSE;
+ }
+
+ memset(&instance_info, 0, sizeof(instance_info));
+ instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+ if ((vr = VK_CALL(vkCreateInstance(&instance_info, NULL, &instance))) < 0)
+ {
+ WARN("Failed to create Vulkan instance, vr %d.\n", vr);
+ return FALSE;
+ }
+
+ TRACE("Created Vulkan instance %p.\n", instance);
+
+#define LOAD_INSTANCE_PFN(name) \
+ if (!(vk_ops->name = (void *)VK_CALL(vkGetInstanceProcAddr(instance, #name)))) \
+ { \
+ WARN("Could not get instance proc addr for '" #name "'.\n"); \
+ vk_funcs->p_vkDestroyInstance(instance, NULL); \
+ return FALSE; \
+ }
+#define VK_INSTANCE_PFN LOAD_INSTANCE_PFN
+#define VK_DEVICE_PFN LOAD_INSTANCE_PFN
+ VK_INSTANCE_FUNCS()
+ VK_DEVICE_FUNCS()
+#undef VK_INSTANCE_PFN
+#undef VK_DEVICE_PFN
+
+ vk_info->instance = instance;
+
+ return TRUE;
+}
+
static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
unsigned int ordinal, unsigned int wined3d_creation_flags)
{
+ struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
const struct wined3d_gpu_description *gpu_description;
struct wined3d_adapter *adapter = &adapter_vk->a;
@@ -63,17 +123,23 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
adapter_vk, ordinal, wined3d_creation_flags);
if (!wined3d_adapter_init(adapter, ordinal))
- return FALSE;
+ goto fail;
+
+ if (!wined3d_init_vulkan(vk_info))
+ {
+ WARN("Failed to initialize Vulkan.\n");
+ goto fail;
+ }
if (!(gpu_description = wined3d_get_gpu_description(HW_VENDOR_AMD, CARD_AMD_RADEON_RX_VEGA)))
{
ERR("Failed to get GPU description.\n");
- return FALSE;
+ goto fail;
}
wined3d_driver_info_init(&adapter->driver_info, gpu_description, wined3d_settings.emulated_textureram);
if (!wined3d_adapter_vk_init_format_info(adapter))
- return FALSE;
+ goto fail;
adapter->vertex_pipe = &none_vertex_pipe;
adapter->fragment_pipe = &none_fragment_pipe;
@@ -83,6 +149,12 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
adapter->d3d_info.wined3d_creation_flags = wined3d_creation_flags;
return TRUE;
+
+fail:
+ if (vk_info->vk_ops.vkDestroyInstance)
+ VK_CALL(vkDestroyInstance(vk_info->instance, NULL));
+ wined3d_adapter_cleanup(adapter);
+ return FALSE;
}
struct wined3d_adapter *wined3d_adapter_vk_create(unsigned int ordinal,
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 5a455edb0c2f..012c90f5d345 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -54,6 +54,7 @@
#include "objbase.h"
#include "wine/wined3d.h"
#include "wined3d_gl.h"
+#include "wined3d_vk.h"
#include "wine/list.h"
#include "wine/rbtree.h"
#include "wine/wgl_driver.h"
@@ -2752,6 +2753,8 @@ BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
struct wined3d_adapter_vk
{
struct wined3d_adapter a;
+
+ struct wined3d_vk_info vk_info;
};
static inline struct wined3d_adapter_vk *wined3d_adapter_vk(struct wined3d_adapter *adapter)
diff --git a/dlls/wined3d/wined3d_vk.h b/dlls/wined3d/wined3d_vk.h
new file mode 100644
index 000000000000..ac59a2dcd1ab
--- /dev/null
+++ b/dlls/wined3d/wined3d_vk.h
@@ -0,0 +1,186 @@
+/*
+ * Copyright 2018 Józef Kucia for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_WINED3D_VK_H
+#define __WINE_WINED3D_VK_H
+
+#define VK_NO_PROTOTYPES
+#define WINE_VK_HOST
+#include "wine/vulkan.h"
+
+#define VK_INSTANCE_FUNCS() \
+ VK_INSTANCE_PFN(vkCreateDevice) \
+ VK_INSTANCE_PFN(vkDestroyInstance) \
+ VK_INSTANCE_PFN(vkEnumerateDeviceExtensionProperties) \
+ VK_INSTANCE_PFN(vkEnumerateDeviceLayerProperties) \
+ VK_INSTANCE_PFN(vkEnumeratePhysicalDevices) \
+ VK_INSTANCE_PFN(vkGetDeviceProcAddr) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceFeatures) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceFormatProperties) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceImageFormatProperties) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceProperties) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceQueueFamilyProperties) \
+ VK_INSTANCE_PFN(vkGetPhysicalDeviceSparseImageFormatProperties)
+
+#define VK_DEVICE_FUNCS() \
+ VK_DEVICE_PFN(vkAllocateCommandBuffers) \
+ VK_DEVICE_PFN(vkAllocateDescriptorSets) \
+ VK_DEVICE_PFN(vkAllocateMemory) \
+ VK_DEVICE_PFN(vkBeginCommandBuffer) \
+ VK_DEVICE_PFN(vkBindBufferMemory) \
+ VK_DEVICE_PFN(vkBindImageMemory) \
+ VK_DEVICE_PFN(vkCmdBeginQuery) \
+ VK_DEVICE_PFN(vkCmdBeginRenderPass) \
+ VK_DEVICE_PFN(vkCmdBindDescriptorSets) \
+ VK_DEVICE_PFN(vkCmdBindIndexBuffer) \
+ VK_DEVICE_PFN(vkCmdBindPipeline) \
+ VK_DEVICE_PFN(vkCmdBindVertexBuffers) \
+ VK_DEVICE_PFN(vkCmdBlitImage) \
+ VK_DEVICE_PFN(vkCmdClearAttachments) \
+ VK_DEVICE_PFN(vkCmdClearColorImage) \
+ VK_DEVICE_PFN(vkCmdClearDepthStencilImage) \
+ VK_DEVICE_PFN(vkCmdCopyBuffer) \
+ VK_DEVICE_PFN(vkCmdCopyBufferToImage) \
+ VK_DEVICE_PFN(vkCmdCopyImage) \
+ VK_DEVICE_PFN(vkCmdCopyImageToBuffer) \
+ VK_DEVICE_PFN(vkCmdCopyQueryPoolResults) \
+ VK_DEVICE_PFN(vkCmdDispatch) \
+ VK_DEVICE_PFN(vkCmdDispatchIndirect) \
+ VK_DEVICE_PFN(vkCmdDraw) \
+ VK_DEVICE_PFN(vkCmdDrawIndexed) \
+ VK_DEVICE_PFN(vkCmdDrawIndexedIndirect) \
+ VK_DEVICE_PFN(vkCmdDrawIndirect) \
+ VK_DEVICE_PFN(vkCmdEndQuery) \
+ VK_DEVICE_PFN(vkCmdEndRenderPass) \
+ VK_DEVICE_PFN(vkCmdExecuteCommands) \
+ VK_DEVICE_PFN(vkCmdFillBuffer) \
+ VK_DEVICE_PFN(vkCmdNextSubpass) \
+ VK_DEVICE_PFN(vkCmdPipelineBarrier) \
+ VK_DEVICE_PFN(vkCmdPushConstants) \
+ VK_DEVICE_PFN(vkCmdResetEvent) \
+ VK_DEVICE_PFN(vkCmdResetQueryPool) \
+ VK_DEVICE_PFN(vkCmdResolveImage) \
+ VK_DEVICE_PFN(vkCmdSetBlendConstants) \
+ VK_DEVICE_PFN(vkCmdSetDepthBias) \
+ VK_DEVICE_PFN(vkCmdSetDepthBounds) \
+ VK_DEVICE_PFN(vkCmdSetEvent) \
+ VK_DEVICE_PFN(vkCmdSetLineWidth) \
+ VK_DEVICE_PFN(vkCmdSetScissor) \
+ VK_DEVICE_PFN(vkCmdSetStencilCompareMask) \
+ VK_DEVICE_PFN(vkCmdSetStencilReference) \
+ VK_DEVICE_PFN(vkCmdSetStencilWriteMask) \
+ VK_DEVICE_PFN(vkCmdSetViewport) \
+ VK_DEVICE_PFN(vkCmdUpdateBuffer) \
+ VK_DEVICE_PFN(vkCmdWaitEvents) \
+ VK_DEVICE_PFN(vkCmdWriteTimestamp) \
+ VK_DEVICE_PFN(vkCreateBuffer) \
+ VK_DEVICE_PFN(vkCreateBufferView) \
+ VK_DEVICE_PFN(vkCreateCommandPool) \
+ VK_DEVICE_PFN(vkCreateComputePipelines) \
+ VK_DEVICE_PFN(vkCreateDescriptorPool) \
+ VK_DEVICE_PFN(vkCreateDescriptorSetLayout) \
+ VK_DEVICE_PFN(vkCreateEvent) \
+ VK_DEVICE_PFN(vkCreateFence) \
+ VK_DEVICE_PFN(vkCreateFramebuffer) \
+ VK_DEVICE_PFN(vkCreateGraphicsPipelines) \
+ VK_DEVICE_PFN(vkCreateImage) \
+ VK_DEVICE_PFN(vkCreateImageView) \
+ VK_DEVICE_PFN(vkCreatePipelineCache) \
+ VK_DEVICE_PFN(vkCreatePipelineLayout) \
+ VK_DEVICE_PFN(vkCreateQueryPool) \
+ VK_DEVICE_PFN(vkCreateRenderPass) \
+ VK_DEVICE_PFN(vkCreateSampler) \
+ VK_DEVICE_PFN(vkCreateSemaphore) \
+ VK_DEVICE_PFN(vkCreateShaderModule) \
+ VK_DEVICE_PFN(vkDestroyBuffer) \
+ VK_DEVICE_PFN(vkDestroyBufferView) \
+ VK_DEVICE_PFN(vkDestroyCommandPool) \
+ VK_DEVICE_PFN(vkDestroyDescriptorPool) \
+ VK_DEVICE_PFN(vkDestroyDescriptorSetLayout) \
+ VK_DEVICE_PFN(vkDestroyDevice) \
+ VK_DEVICE_PFN(vkDestroyEvent) \
+ VK_DEVICE_PFN(vkDestroyFence) \
+ VK_DEVICE_PFN(vkDestroyFramebuffer) \
+ VK_DEVICE_PFN(vkDestroyImage) \
+ VK_DEVICE_PFN(vkDestroyImageView) \
+ VK_DEVICE_PFN(vkDestroyPipeline) \
+ VK_DEVICE_PFN(vkDestroyPipelineCache) \
+ VK_DEVICE_PFN(vkDestroyPipelineLayout) \
+ VK_DEVICE_PFN(vkDestroyQueryPool) \
+ VK_DEVICE_PFN(vkDestroyRenderPass) \
+ VK_DEVICE_PFN(vkDestroySampler) \
+ VK_DEVICE_PFN(vkDestroySemaphore) \
+ VK_DEVICE_PFN(vkDestroyShaderModule) \
+ VK_DEVICE_PFN(vkDeviceWaitIdle) \
+ VK_DEVICE_PFN(vkEndCommandBuffer) \
+ VK_DEVICE_PFN(vkFlushMappedMemoryRanges) \
+ VK_DEVICE_PFN(vkFreeCommandBuffers) \
+ VK_DEVICE_PFN(vkFreeDescriptorSets) \
+ VK_DEVICE_PFN(vkFreeMemory) \
+ VK_DEVICE_PFN(vkGetBufferMemoryRequirements) \
+ VK_DEVICE_PFN(vkGetDeviceMemoryCommitment) \
+ VK_DEVICE_PFN(vkGetDeviceQueue) \
+ VK_DEVICE_PFN(vkGetEventStatus) \
+ VK_DEVICE_PFN(vkGetFenceStatus) \
+ VK_DEVICE_PFN(vkGetImageMemoryRequirements) \
+ VK_DEVICE_PFN(vkGetImageSparseMemoryRequirements) \
+ VK_DEVICE_PFN(vkGetImageSubresourceLayout) \
+ VK_DEVICE_PFN(vkGetPipelineCacheData) \
+ VK_DEVICE_PFN(vkGetQueryPoolResults) \
+ VK_DEVICE_PFN(vkGetRenderAreaGranularity) \
+ VK_DEVICE_PFN(vkInvalidateMappedMemoryRanges) \
+ VK_DEVICE_PFN(vkMapMemory) \
+ VK_DEVICE_PFN(vkMergePipelineCaches) \
+ VK_DEVICE_PFN(vkQueueBindSparse) \
+ VK_DEVICE_PFN(vkQueueSubmit) \
+ VK_DEVICE_PFN(vkQueueWaitIdle) \
+ VK_DEVICE_PFN(vkResetCommandBuffer) \
+ VK_DEVICE_PFN(vkResetCommandPool) \
+ VK_DEVICE_PFN(vkResetDescriptorPool) \
+ VK_DEVICE_PFN(vkResetEvent) \
+ VK_DEVICE_PFN(vkResetFences) \
+ VK_DEVICE_PFN(vkSetEvent) \
+ VK_DEVICE_PFN(vkUnmapMemory) \
+ VK_DEVICE_PFN(vkUpdateDescriptorSets) \
+ VK_DEVICE_PFN(vkWaitForFences)
+
+#define DECLARE_VK_PFN(name) PFN_##name name;
+
+struct vulkan_ops
+{
+#define VK_INSTANCE_PFN DECLARE_VK_PFN
+#define VK_DEVICE_PFN DECLARE_VK_PFN
+ VK_DEVICE_FUNCS()
+ VK_INSTANCE_FUNCS()
+#undef VK_INSTANCE_PFN
+#undef VK_DEVICE_PFN
+
+ PFN_vkCreateInstance vkCreateInstance;
+ PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+};
+
+struct wined3d_vk_info
+{
+ VkInstance instance;
+ struct vulkan_ops vk_ops;
+};
+
+#define VK_CALL(f) (vk_info->vk_ops.f)
+
+#endif /* __WINE_WINED3D_VK */
--
2.19.2
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