[PATCH vkd3d] vkd3d/shader: Print more info about skipped dxbc chunks.

Conor McCarthy cmccarthy at codeweavers.com
Mon Dec 2 07:59:36 CST 2019


November 29, 2019 6:46 PM, "Henri Verbeet" <hverbeet at gmail.com> wrote:
> On Wed, 27 Nov 2019 at 18:48, Conor McCarthy <cmccarthy at codeweavers.com> wrote:
> 
> Where do these come from? Should that be "IFCE"?
> 

From timjones.io/blog/archive/2015/09/02/parsing-direct3d-shader-bytecode
Yes, the table has a typo.



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