[PATCH 1/8] d3d9: Validate surface parameter in d3d9_device_ColorFill().

Józef Kucia jkucia at codeweavers.com
Thu Jan 24 05:31:22 CST 2019


Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46482
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d9/device.c       | 3 +++
 dlls/d3d9/tests/visual.c | 3 +++
 2 files changed, 6 insertions(+)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index a26d943fa309..067ea2bdc2d2 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1757,6 +1757,9 @@ static HRESULT WINAPI d3d9_device_ColorFill(IDirect3DDevice9Ex *iface,
 
     TRACE("iface %p, surface %p, rect %p, color 0x%08x.\n", iface, surface, rect, color);
 
+    if (!surface)
+        return D3DERR_INVALIDCALL;
+
     wined3d_mutex_lock();
 
     if (FAILED(wined3d_texture_get_sub_resource_desc(surface_impl->wined3d_texture,
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index fb7c3e4ea4ab..27400d09fe6b 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -1529,6 +1529,9 @@ static void color_fill_test(void)
         goto done;
     }
 
+    hr = IDirect3DDevice9_ColorFill(device, NULL, NULL, 0);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+
     /* Test ColorFill on a the backbuffer (should pass) */
     hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &surface);
     ok(hr == D3D_OK, "Can't get back buffer, hr = %08x\n", hr);
-- 
2.19.2




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