[PATCH vkd3d 3/5] vkd3d: Do not ignore SampleMask in D3D12_GRAPHICS_PIPELINE_STATE_DESC.

Józef Kucia joseph.kucia at gmail.com
Thu Jan 24 08:09:24 CST 2019


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d/state.c         | 10 +++++++---
 libs/vkd3d/vkd3d_private.h |  1 +
 2 files changed, 8 insertions(+), 3 deletions(-)

diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index eb7c8be3c6c4..6daeab769344 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -2429,9 +2429,6 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
 
     rs_stream_desc_from_d3d12(&graphics->rs_stream_desc, &graphics->rs_desc, so_desc, vk_info);
 
-    if (desc->SampleMask != ~0u)
-        FIXME("Ignoring sample mask %#x.\n", desc->SampleMask);
-
     graphics->ms_desc.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
     graphics->ms_desc.pNext = NULL;
     graphics->ms_desc.flags = 0;
@@ -2439,6 +2436,13 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
     graphics->ms_desc.sampleShadingEnable = VK_FALSE;
     graphics->ms_desc.minSampleShading = 0.0f;
     graphics->ms_desc.pSampleMask = NULL;
+    if (desc->SampleMask != ~0u)
+    {
+        assert(DIV_ROUND_UP(sample_count, 32) < ARRAY_SIZE(graphics->sample_mask));
+        graphics->sample_mask[0] = desc->SampleMask;
+        graphics->sample_mask[1] = 0xffffffffu;
+        graphics->ms_desc.pSampleMask = graphics->sample_mask;
+    }
     graphics->ms_desc.alphaToCoverageEnable = desc->BlendState.AlphaToCoverageEnable;
     graphics->ms_desc.alphaToOneEnable = VK_FALSE;
 
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index c4b0a4c06513..6b35dc0f65a9 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -617,6 +617,7 @@ struct d3d12_graphics_pipeline_state
     VkPipelineMultisampleStateCreateInfo ms_desc;
     VkPipelineDepthStencilStateCreateInfo ds_desc;
 
+    VkSampleMask sample_mask[2];
     VkPipelineRasterizationStateStreamCreateInfoEXT rs_stream_desc;
 
     const struct d3d12_root_signature *root_signature;
-- 
2.19.2




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