[PATCH 1/2] d3dcompiler: Add missing method stub for ID3D11ShaderReflection.
Andrey Gusev
andrey.goosev at gmail.com
Fri Jan 25 10:24:23 CST 2019
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
dlls/d3dcompiler_43/reflection.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 5a59c64f94..b36631b985 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -665,6 +665,14 @@ static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetThreadGroupSize(
return 0;
}
+static UINT64 STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetRequiresFlags(
+ ID3D11ShaderReflection *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
static const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl =
{
/* IUnknown methods */
@@ -690,6 +698,7 @@ static const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtb
d3dcompiler_shader_reflection_GetNumInterfaceSlots,
d3dcompiler_shader_reflection_GetMinFeatureLevel,
d3dcompiler_shader_reflection_GetThreadGroupSize,
+ d3dcompiler_shader_reflection_GetRequiresFlags,
};
/* ID3D11ShaderReflectionConstantBuffer methods */
--
2.20.1
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