[PATCH 1/2] d3dcompiler: Add missing method stub for ID3D11ShaderReflection.

Andrey Gusev andrey.goosev at gmail.com
Fri Jan 25 10:24:23 CST 2019


Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
 dlls/d3dcompiler_43/reflection.c | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 5a59c64f94..b36631b985 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -665,6 +665,14 @@ static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetThreadGroupSize(
     return 0;
 }
 
+static UINT64 STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetRequiresFlags(
+        ID3D11ShaderReflection *iface)
+{
+    FIXME("iface %p stub!\n", iface);
+
+    return 0;
+}
+
 static const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl =
 {
     /* IUnknown methods */
@@ -690,6 +698,7 @@ static const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtb
     d3dcompiler_shader_reflection_GetNumInterfaceSlots,
     d3dcompiler_shader_reflection_GetMinFeatureLevel,
     d3dcompiler_shader_reflection_GetThreadGroupSize,
+    d3dcompiler_shader_reflection_GetRequiresFlags,
 };
 
 /* ID3D11ShaderReflectionConstantBuffer methods */
-- 
2.20.1




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