[PATCH] include: Fix a typo in D2D1_WINDOW_STATE values.
Nikolay Sivov
nsivov at codeweavers.com
Sun Jan 27 13:14:48 CST 2019
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
I think 0/1 makes more sense in this context than fixing missing leading zeroes.
include/d2d1.idl | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/d2d1.idl b/include/d2d1.idl
index c9fb8f0b6b..08487fa6b0 100644
--- a/include/d2d1.idl
+++ b/include/d2d1.idl
@@ -274,8 +274,8 @@ typedef enum D2D1_FEATURE_LEVEL
typedef enum D2D1_WINDOW_STATE
{
- D2D1_WINDOW_STATE_NONE = 0x0000000,
- D2D1_WINDOW_STATE_OCCLUDED = 0x0000001,
+ D2D1_WINDOW_STATE_NONE = 0,
+ D2D1_WINDOW_STATE_OCCLUDED = 1,
D2D1_WINDOW_STATE_FORCE_DWORD = 0xffffffff,
} D2D1_WINDOW_STATE;
--
2.20.1
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