[PATCH 5/5] wined3d: Store the pixel shader in the wined3d_stateblock_state structure.

Henri Verbeet hverbeet at codeweavers.com
Mon Jan 28 07:55:19 CST 2019


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>



More information about the wine-devel mailing list