[PATCH] d3dx11: Fix D3DX11CreateShaderResourceViewFromMemory spec entry.
Andrey Gusev
andrey.goosev at gmail.com
Wed Jan 30 14:41:49 CST 2019
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
dlls/d3dx11_43/d3dx11_43.spec | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dx11_43/d3dx11_43.spec b/dlls/d3dx11_43/d3dx11_43.spec
index 76a3916e71..dde8821a30 100644
--- a/dlls/d3dx11_43/d3dx11_43.spec
+++ b/dlls/d3dx11_43/d3dx11_43.spec
@@ -17,7 +17,7 @@
@ stub D3DX11CreateAsyncTextureProcessor
@ stub D3DX11CreateShaderResourceViewFromFileA
@ stub D3DX11CreateShaderResourceViewFromFileW
-@ stub D3DX11CreateShaderResourceViewFromMemory(ptr ptr long ptr ptr ptr ptr)
+@ stdcall D3DX11CreateShaderResourceViewFromMemory(ptr ptr long ptr ptr ptr ptr)
@ stub D3DX11CreateShaderResourceViewFromResourceA
@ stub D3DX11CreateShaderResourceViewFromResourceW
@ stdcall D3DX11CreateTextureFromFileA(ptr str ptr ptr ptr ptr)
--
2.20.1
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