[PATCH 5/5] wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension().

Marvin testbot at winehq.org
Wed Jul 31 15:24:15 CDT 2019


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=54967

Your paranoid android.


=== debian10 (build log) ===

error: patch failed: dlls/wined3d/glsl_shader.c:10554
error: patch failed: dlls/wined3d/shader.c:3185
error: patch failed: dlls/wined3d/state.c:5186
Task: Patch failed to apply

=== debian10 (build log) ===

error: patch failed: dlls/wined3d/glsl_shader.c:10554
error: patch failed: dlls/wined3d/shader.c:3185
error: patch failed: dlls/wined3d/state.c:5186
Task: Patch failed to apply



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