[PATCH 5/5] ddraw: Increase maximum active light count.

Paul Gofman gofmanp at gmail.com
Tue Jun 11 05:06:22 CDT 2019


Signed-off-by: Paul Gofman <gofmanp at gmail.com>
---
 dlls/ddraw/ddraw_private.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 9686b77866..b08f66564c 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -66,7 +66,7 @@ struct FvfToDecl
         | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART \
         | WINED3D_LEGACY_CUBEMAP_FILTERING)
 
-#define DDRAW_MAX_ACTIVE_LIGHTS 8
+#define DDRAW_MAX_ACTIVE_LIGHTS 32
 
 enum ddraw_device_state
 {
-- 
2.21.0




More information about the wine-devel mailing list