[PATCH 5/5] ddraw: Increase maximum active light count.
Paul Gofman
gofmanp at gmail.com
Tue Jun 11 05:06:22 CDT 2019
Signed-off-by: Paul Gofman <gofmanp at gmail.com>
---
dlls/ddraw/ddraw_private.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 9686b77866..b08f66564c 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -66,7 +66,7 @@ struct FvfToDecl
| WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART \
| WINED3D_LEGACY_CUBEMAP_FILTERING)
-#define DDRAW_MAX_ACTIVE_LIGHTS 8
+#define DDRAW_MAX_ACTIVE_LIGHTS 32
enum ddraw_device_state
{
--
2.21.0
More information about the wine-devel
mailing list