June 2019 Archives by thread
Starting: Sat Jun 1 06:49:51 CDT 2019
Ending: Sun Jun 30 17:14:18 CDT 2019
Messages: 1461
- [PATCH] dinput/linuxinput: Remap wheel axes to X, Y, and Z.
Tim Schumacher
- [PATCH v2 1/2] msscript: Cache state of IActiveScript in ScriptHost struct.
Jactry Zeng
- [PATCH v2 2/2] msscript: Partially implement IScriptControl::AddCode().
Jactry Zeng
- [PATCH 1/3] msscript: Cache state of IActiveScript in ScriptHost struct.
Jactry Zeng
- dbghelp detached from wine into standalone windows dll...
Tarmo Pikaro
- [PATCH] mmdevapi/tests: Use PropVariantClear after calling IPropertyStore_GetValue (Valgrind).
Sven Baars
- [PATCH] msrle32: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] winemac.drv: Avoid casts from COM objects to interfaces
Ken Thomases
- [PATCH] mshtml: Add IDisplayServices interface stub.
Dmitry Timoshkov
- [PATCH 1/3] dbghelp: Reimplement SymGetLineFromAddrW64
Alistair Leslie-Hughes
- [PATCH 2/3] dbghelp: Reimplement SymGetLineFromAddr using SymGetLineFromAddrW64.
Alistair Leslie-Hughes
- [PATCH 3/3] dbghelp: Reimplement SymGetLineFromAddr64 using SymGetLineFromAddrW64.
Alistair Leslie-Hughes
- [PATCH v7 1/7] winex11.drv: Add Xinerama display device handler.
Zhiyi Zhang
- [PATCH 1/3] include/mshtml.idl: Add more interface declarations.
Alexandre Julliard
- [PATCH] comctl32/trackbar: Do not consider window size when initializing fixed length thumb.
Nikolay Sivov
- [PATCH 1/2] mf: Add rate support for presentation clock.
Nikolay Sivov
- winetricks gmdls directmusic dsdmo doesn't work.
Dr. Makoto Sakurai
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_generate_rt_mask_no_fbo().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl strcuture to find_draw_buffers_mask().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_activate().
Henri Verbeet
- [PATCH 4/5] wined3d: Move the WGL fields from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 5/5] wined3d: Properly check whether a context was created in swapchain_init().
Henri Verbeet
- [PATCH 1/2] ddraw: Remove const from ddraw1_vtbl and ddraw_surface1_vtbl.
Henri Verbeet
- [PATCH 1/2] wined3d: Zero-initialize the swapchain context array.
Henri Verbeet
- [PATCH] mshtml.idl: Work around IDisplayServices and IHTMLWindow7 conflict for getComputedStyle.
Jacek Caban
- Wine and mingw-w64 cooperation
Jacek Caban
- [PATCH] mshtml.idl: Add forward declaration for IHTMLWindow flavours.
Dmitry Timoshkov
- Unhandled Page fault on write access - Wine 4.4 - NetBSD i386
zerous
- Heimdal Support
zerous
- [PATCH] mshtml: Use the standard field name for an inner IUnknown
Michael Stefaniuc
- [PATCH] urlmon: Use the standard field name for an inner IUnknown
Michael Stefaniuc
- [PATCH] taskschd: Fix some server binding handle leaks (Valgrind).
Alexandre Julliard
- [PATCH] dbghelp: Support S_HEAPALLOCSITE entry
Alistair Leslie-Hughes
- [PATCH] d3drm: CreateDevice is unimplemented on Windows.
Jeff Smith
- [PATCH 1/2] include: Add missing SYMOPT_* defines
Alistair Leslie-Hughes
- [PATCH 2/2] winedbg: Replace magic number
Alistair Leslie-Hughes
- [PATCH v2 1/2] include: Add missing SYMOPT_* defines
Alistair Leslie-Hughes
- [PATCH v2 2/2] winedbg: Replace magic number
Alistair Leslie-Hughes
- [PATCH] dbghelp: Add SymGetExtendedOption/SymSetExtendedOption stubs
Alistair Leslie-Hughes
- [PATCH v3 1/3] user32/tests: Test restore window messages.
Zhiyi Zhang
- [PATCH v3 2/3] winex11.drv: Activate window when restoring from iconic state.
Zhiyi Zhang
- [PATCH v3 3/3] winemac.drv: Activate window when restoring from iconic state.
Zhiyi Zhang
- [PATCH 1/3] ole32: Add VT_ARRAY support to PropVariant.
Huw Davies
- [PATCH 1/4] gdi32: Implement D3DKMTOpenAdapterFromGdiDisplayName.
Zhiyi Zhang
- [PATCH 2/4] gdi32: Implement D3DKMTCloseAdapter.
Zhiyi Zhang
- [PATCH 3/4] gdi32: Implement D3DKMTCreateDevice.
Zhiyi Zhang
- [PATCH 4/4] gdi32: Implement D3DKMTDestroyDevice.
Zhiyi Zhang
- [PATCH v7 4/6] commdlg: Allocate memory using VirtualAlloc instead of NtAllocateVirtualMemory
Huw Davies
- [PATCH v7 2/6] ntdll/tests: Move NtAllocateVirtualMemory tests that were in kernel32
Huw Davies
- [PATCH] po: Update Simplified Chinese translation.
Jactry Zeng
- [PATCH v7 3/6] ntdll/tests: Add NtAllocateVirtualMemory tests for zero_bits behavior
Huw Davies
- [PATCH v2 1/4] gdi32: Implement D3DKMTOpenAdapterFromGdiDisplayName.
Zhiyi Zhang
- [PATCH v2 2/4] gdi32: Implement D3DKMTCloseAdapter.
Zhiyi Zhang
- [PATCH v2 3/4] gdi32: Implement D3DKMTCreateDevice.
Zhiyi Zhang
- [PATCH v2 4/4] gdi32: Implement D3DKMTDestroyDevice.
Zhiyi Zhang
- [v2 PATCH] mshtml: Implement IHTMLDocument2 put/get_bgColor
Jacek Caban
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to arbfp_blitter_upload_palette().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to arbfp_blit_set().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to create_dummy_textures().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to glsl_blitter_upload_palette().
Henri Verbeet
- [PATCH 5/5] wined3d: Use wined3d_texture_get_level_box() in wined3d_device_copy_resource().
Henri Verbeet
- [PATCH 4/5] ddraw/tests: Test lighting with _ProcessVertices() for ddraw7.
Henri Verbeet
- [PATCH v3 1/4] gdi32: Implement D3DKMTOpenAdapterFromGdiDisplayName.
Zhiyi Zhang
- [PATCH v3 2/4] gdi32: Implement D3DKMTCloseAdapter.
Zhiyi Zhang
- [PATCH v3 3/4] gdi32: Implement D3DKMTCreateDevice.
Zhiyi Zhang
- [PATCH v3 4/4] gdi32: Implement D3DKMTDestroyDevice.
Zhiyi Zhang
- [PATCH 1/5] wined3d: Scale transformed position in compute_light().
Henri Verbeet
- [PATCH 2/5] ddraw: Support D3DVOP_LIGHT in d3d_vertex_buffer7_ProcessVertices().
Henri Verbeet
- [PATCH 3/5] wined3d: Fix specular alpha value in process_vertices_stride().
Henri Verbeet
- [PATCH 5/5] ddraw/tests: Test lighting with _ProcessVertices() for ddraw4.
Henri Verbeet
- [PATCH vkd3d 1/7] vkd3d: Check texel buffer view alignment requirements.
Józef Kucia
- [PATCH vkd3d 2/7] vkd3d: Introduce vkd3d_create_buffer_view_for_resource().
Józef Kucia
- [PATCH vkd3d 3/7] vkd3d: Add partial support for buffer NULL SRVs.
Józef Kucia
- [PATCH vkd3d 4/7] vkd3d: Add partial support for buffer NULL UAVs.
Józef Kucia
- [PATCH vkd3d 5/7] vkd3d: Add partial support for 2D NULL UAV.
Józef Kucia
- [PATCH vkd3d 6/7] tests: Add test for buffer NULL SRV.
Józef Kucia
- [PATCH vkd3d 7/7] tests: Add basic test for NULL UAVs.
Józef Kucia
- [PATCH] dinput: Handle case where IOHIDDeviceGetValue fails
Aric Stewart
- [PATCH] ucrtbase: Implement _o__stricmp().
Józef Kucia
- [PATCH] include: Remove backslashes from D3D12_COLOR_WRITE_ENABLE_ALL.
Stefan Dösinger
- [PATCH 1/3] ntoskrnl.exe: Fix handling of reference string in IoRegisterDeviceInterface().
Zebediah Figura
- [PATCH 1/5] qcap/avico: Use BaseFilterImpl_QueryInterface().
Zebediah Figura
- [PATCH v2 1/3] ntoskrnl.exe: Fix handling of reference string in IoRegisterDeviceInterface().
Zebediah Figura
- [PATCH] mshtml: Print the debug strings and not the pointers to them
Michael Stefaniuc
- [PATCH] dbghelp: Fix the spelling of a parameter
Michael Stefaniuc
- [PATCH] winedump: Fix the spelling of a string
Michael Stefaniuc
- [PATCH] winedbg: Fix the spelling of a comment
Michael Stefaniuc
- [PATCH] msvcp: Add _Strxfrm implementation.
Piotr Caban
- [PATCH 1/5] dinput: return fake DIPROP_GUIDANDPATH property for linux joysticks
Alexey Prokhin
- [PATCH v2] ddraw/tests: Test lighting with _ProcessVertices() for ddraw7.
Paul Gofman
- [PATCH 1/5] ntoskrnl.exe: Free device IDs from pool.
Zebediah Figura
- [PATCH 2/5] winebus.sys: Allocate IRP return buffers from paged pool.
Zebediah Figura
- [PATCH 3/5] hidclass.sys: Allocate IRP return buffers from paged pool.
Zebediah Figura
- [PATCH 4/5] ntoskrnl.exe: Use SetupDiOpenDeviceInfo().
Zebediah Figura
- [PATCH 5/5] ntoskrnl.exe: Correctly handle instance IDs.
Zebediah Figura
- [PATCH 1/6] qcap/smartteefilter: Use strmbase filter aggregation support.
Zebediah Figura
- [PATCH 2/6] qcap/vfwcapture: Use strmbase filter aggregation support.
Zebediah Figura
- [PATCH 3/6] qedit/nullrenderer: Use strmbase filter aggregation support.
Zebediah Figura
- [PATCH 4/6] qedit/samplegrabber: Use strmbase filter aggregation support.
Zebediah Figura
- [PATCH 5/6] evr: Return E_NOINTERFACE when aggregation is requested with an interface other than IUnknown.
Zebediah Figura
- [PATCH 6/6] evr: Use strmbase filter aggregation support.
Zebediah Figura
- [PATCH] ntdll: Make NtGetTickCount patchable
Alistair Leslie-Hughes
- [PATCH] qcap: release filter only if allocated
Marcus Meissner
- [PATCH v4 1/4] gdi32: Implement D3DKMTOpenAdapterFromGdiDisplayName.
Zhiyi Zhang
- [PATCH v4 2/4] gdi32: Implement D3DKMTCloseAdapter.
Zhiyi Zhang
- [PATCH v4 3/4] gdi32: Implement D3DKMTCreateDevice.
Zhiyi Zhang
- [PATCH v4 4/4] gdi32: Implement D3DKMTDestroyDevice.
Zhiyi Zhang
- [PATCH v4 1/4] user32/tests: Test restore window messages.
Zhiyi Zhang
- [PATCH v4 2/4] winex11.drv: Activate window when restoring from iconic state.
Zhiyi Zhang
- [PATCH v4 3/4] winemac.drv: Activate window when restoring from iconic state.
Zhiyi Zhang
- [PATCH v4 4/4] explorer: Activate window when restoring from iconic state.
Zhiyi Zhang
- [PATCH vkd3d 1/4] vkd3d: Implement d3d12_device_CreateReservedResource().
Józef Kucia
- [PATCH vkd3d 2/4] tests: Add test for creating reserved resources.
Józef Kucia
- [PATCH vkd3d 3/4] vkd3d: Use sparse resources for emulating NULL UAVs.
Józef Kucia
- [PATCH vkd3d 4/4] vkd3d: Add initial checks for feature levels 12_0+.
Józef Kucia
- [PATCH] mf/tests: Add some more Video Processor tests.
Nikolay Sivov
- [PATCH v2 1/6] comctl32/listbox: Handle Mouse Wheel scrolling for multi-column listboxes properly
Gabriel Ivăncescu
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_resource_view_gl_bind_and_dirtify().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_active_texture().
Henri Verbeet
- [PATCH 3/5] wined3d: Move the "active_texture" field from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 4/5] wined3d: Move the blit dimension fields from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 5/5] wined3d: Make the adapter responsible for acquiring and releasing contexts.
Henri Verbeet
- [PATCH v2 1/5] ntoskrnl.exe: Free device IDs from pool.
Zebediah Figura
- [PATCH v5 1/4] gdi32: Implement D3DKMTOpenAdapterFromGdiDisplayName.
Zhiyi Zhang
- [PATCH v5 2/4] gdi32: Implement D3DKMTCloseAdapter.
Zhiyi Zhang
- [PATCH v5 3/4] gdi32: Implement D3DKMTCreateDevice.
Zhiyi Zhang
- [PATCH v5 4/4] gdi32: Implement D3DKMTDestroyDevice.
Zhiyi Zhang
- [PATCH v7 1/6] kernel32/tests: Fix NtAllocateVirtualMemory tests results on w1064v1809
Huw Davies
- [PATCH 1/2] msvcp: Fix _Lockit::_Lockit_ctor and _Lockit::_Lockit_dtor implementation.
Piotr Caban
- [PATCH 2/2] msvcp: Add _Init_locks class implementation.
Piotr Caban
- [PATCH v2 resend] kernel32: Consider the working directory first when launching executables with CreateProcess.
Alexandre Julliard
- [PATCH 01/18] widl: change struct _var_t's type member to a struct _decl_spec_t
Richard Pospesel
- [PATCH] quartz: Avoid LPVOID for VMR9_ImagePresenter_QueryInterface.
Andrey Gusev
- [PATCH 1/5] wined3d: Move the material tracking fields from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 2/5] wined3d: Move the "needs_set" field from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 3/5] wined3d: Move the "valid" field from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_reacquire().
Henri Verbeet
- [PATCH 5/5] wined3d: Create a blitter for the Vulkan adapter.
Henri Verbeet
- [PATCH] mf: Implement clock-synchronized mode for ProcessSample() in sample grabber sink.
Nikolay Sivov
- Unreviewed patchset
Fabian Maurer
- [PATCH 1/5] hidclass.sys: Use PDRIVER_ADD_DEVICE.
Zebediah Figura
- [PATCH 2/5] hidclass.sys: Get rid of unused minidriver parameter to HID_DeleteDevice().
Zebediah Figura
- [PATCH 3/5] ntoskrnl.exe: Dispatch user IRPs to the top of the device stack.
Zebediah Figura
- [PATCH 4/5] ntoskrnl.exe: Send PnP IRPs to the top of the device stack.
Zebediah Figura
- [PATCH 5/5] ntoskrnl.exe: Implement automatically generated device names.
Zebediah Figura
- [PATCH v8 1/4] ntdll/tests: Move NtAllocateVirtualMemory tests that were in kernel32
Rémi Bernon
- [PATCH 1/5] strmbase: Get rid of BaseRendererImpl_QueryInterface().
Zebediah Figura
- [PATCH 2/5] strmbase: Support aggregation in the base transform filter.
Zebediah Figura
- [PATCH 3/5] qedit/samplegrabber: Use BaseFilterImpl_FindPin().
Zebediah Figura
- [PATCH 4/5] qcap/avico: Use BaseFilterImpl_QueryFilterInfo().
Zebediah Figura
- [PATCH 5/5] qcap/avico: Use BaseFilterImpl_QueryVendorInfo().
Zebediah Figura
- [PATCH v2 1/2] kernel32: Add sxs tests
Alexandre Julliard
- [PATCH 1/2] user32: Do not call SendMessage() to show a window that is already visible.
Alexey Prokhin
- Release 4.10
Alexandre Julliard
- [PATCH 1/3] dbghelp: Add SymGetExtendedOption/SymSetExtendedOption stubs
Alistair Leslie-Hughes
- [PATCH 2/3] dbghelp: SymSet/GetExtendedOption support a WINE only option
Alistair Leslie-Hughes
- [PATCH 3/3] dbghelp: Use internal flag for loading native files.
Alistair Leslie-Hughes
- [PATCH 1/6] strmbase: Add a cached implementation of IDispatch and use it in IBasicVideo.
Zebediah Figura
- [PATCH v2] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH] dinput: Return correct value in IDirectInputDevice2 Release
Alistair Leslie-Hughes
- [PATCH] dinput: Trace reference count in a consistent way
Alistair Leslie-Hughes
- [PATCH v2] dinput: Trace reference count in a consistent way
Alistair Leslie-Hughes
- [PATCH v3 1/2] ntdll/directory: Add support for EXT4 case folding per directory
Huw Davies
- [PATCH v3 2/2] ntdll/server: Mark drive_c as case-insensitive when created
Huw Davies
- [PATCH vkd3d 1/5] vkd3d: Introduce vkd3d_physical_device_info.
Józef Kucia
- [PATCH vkd3d 2/5] include: Add ID3D12Device1.
Józef Kucia
- [PATCH vkd3d 3/5] vkd3d: Introduce helper functions to call ID3D12Device methods.
Józef Kucia
- [PATCH vkd3d 4/5] vkd3d: Fix debug_d3d12_shader_component_mapping().
Józef Kucia
- [PATCH vkd3d 5/5] tests: Add tests for loading stencil values from textures.
Józef Kucia
- [PATCH 1/5] wined3d: Move the "tid" field from struct wined3d_context to struct wined3d_context_gl.
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_bind_bo().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_bind_dummy_textures().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_copy_bo_address().
Henri Verbeet
- [PATCH 5/5] wined3d: Upload texture data through the texture ops in wined3d_cs_exec_blt_sub_resource().
Henri Verbeet
- [PATCH 1/5] mf: Raise sample request events for sample grabber stream.
Nikolay Sivov
- [PATCH v4 1/2] ntdll/directory: Add support for EXT4 case folding per directory
Gabriel Ivăncescu
- Experimenting with wine-pba
Gabriel Ivăncescu
- [PATCH 1/4] winehid.inf: Add new INF file and copy it to the INF directory.
Zebediah Figura
- [PATCH 2/4] ntoskrnl.exe: Use INF files to locate function drivers.
Zebediah Figura
- [PATCH v2 1/4] winehid.inf: Add new INF file and copy it to the INF directory.
Zebediah Figura
- [website] zh-cn: Remove dead links.
Jactry Zeng
- [PATCH] po: Update on Brazilian Portuguese translation
Roberto Pungartnik
- [PATCH] shcore: Fix IUnknown_AtomicRelease spec file entry
André Hentschel
- [PATCH] shlwapi: Fix some spec file entries
André Hentschel
- [PATCH] rpcrt4: Fix NdrServerContextMarshall spec file entry
André Hentschel
- [PATCH] mpr: Fix some spec file entries
André Hentschel
- [PATCH] setupapi/tests: Don't test functions directly when reporting GetLastError()
André Hentschel
- [PATCH] ntoskrnl.exe/tests: Don't test functions directly when reporting GetLastError()
André Hentschel
- [PATCH] comctl32/tests: Don't test functions directly when reporting GetLastError()
André Hentschel
- [PATCH] Fix Block scope compound literal's lifetime issues.
Martin Liška
- [PATCH] dxgi: Improve tracing in dxgi_adapter_QueryVideoMemoryInfo().
Józef Kucia
- [PATCH 1/2] wined3d: Compute fog factor in process_vertices_strided().
Paul Gofman
- [PATCH] ddraw/tests: Fix test failures in test_lighting() on some of WARP drivers for ddraw7.
Paul Gofman
- [PATCH 1/3] winex11.drv: Print the FocusIn/FocusOut mode in trace message
Rémi Bernon
- [PATCH] winemac.drv: Send state change notifications from ImeSelect
Aric Stewart
- [PATCH v2 resend 1/3] dxgi/tests: Add IDXGIOutput ownership tests.
Zhiyi Zhang
- [PATCH v2 resend 2/3] dxgi/tests: Add more IDXGISwapChain_Present tests.
Zhiyi Zhang
- [PATCH v2 resend 3/3] dxgi: Return DXGI_STATUS_OCCLUDED for minimized window in d3d11_swapchain_Present.
Zhiyi Zhang
- [PATCH v8 1/7] winex11.drv: Add Xinerama display device handler.
Zhiyi Zhang
- [PATCH v8 2/7] winex11.drv: Initialize GPU registry data.
Zhiyi Zhang
- [PATCH v8 3/7] winex11.drv: Initialize adapter registry data.
Zhiyi Zhang
- [PATCH v8 4/7] winex11.drv: Initialize monitor registry data.
Zhiyi Zhang
- [PATCH v8 5/7] winex11.drv: Handle display device changes.
Zhiyi Zhang
- [PATCH v8 6/7] user32: Improve EnumDisplayDevicesW stub.
Zhiyi Zhang
- [PATCH v8 7/7] user32: Implement EnumDisplayDevicesW().
Zhiyi Zhang
- [PATCH] winex11.drv: Try harder to grab pointer.
Zhiyi Zhang
- [PATCH v9 1/7] winex11.drv: Add Xinerama display device handler.
Zhiyi Zhang
- [PATCH v9 2/7] winex11.drv: Initialize GPU registry data.
Zhiyi Zhang
- [PATCH v9 3/7] winex11.drv: Initialize adapter registry data.
Zhiyi Zhang
- [PATCH v9 4/7] winex11.drv: Initialize monitor registry data.
Zhiyi Zhang
- [PATCH v9 5/7] winex11.drv: Handle display device changes.
Zhiyi Zhang
- [PATCH v9 6/7] user32: Improve EnumDisplayDevicesW stub.
Zhiyi Zhang
- [PATCH v9 7/7] user32: Implement EnumDisplayDevicesW().
Zhiyi Zhang
- [PATCH 1/3] ntdll: Remove no longer used interlocked_dec_if_nonzero().
Zebediah Figura
- [PATCH 1/4] wined3d: Drop support for WINED3DFMT_D32_UNORM.
Henri Verbeet
- [PATCH 4/4] ddraw/tests: Add test for checking available depth format.
Henri Verbeet
- [PATCH] ddraw: Properly set DDCAPS.ddsOldCaps in ddraw7_GetCaps().
Henri Verbeet
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_enable_clip_distances().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_end_transform_feedback().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_map_bo_address().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_unload_tex_coords().
Henri Verbeet
- [PATCH 5/5] wined3d: Upload texture data through the texture ops in wined3d_cs_exec_update_sub_resource().
Henri Verbeet
- [PATCH 1/2] ucrtbase/tests: Add some tests for __stdio_common_vsscanf().
Zebediah Figura
- [PATCH v2 1/2] ucrtbase/tests: Add some tests for __stdio_common_vsscanf().
Zebediah Figura
- [PATCH v3] mshtml: Implement IHTMLDocument2 put/get_bgColor
Alistair Leslie-Hughes
- [PATCH vkd3d 01/12] vkd3d: Fix unbinding depth-stencil views.
Józef Kucia
- [PATCH vkd3d 02/12] vkd3d: Invalidate current pipeline when DSV format is changed.
Józef Kucia
- [PATCH vkd3d 03/12] tests: Add more tests for UNKNOWN format DSV.
Józef Kucia
- [PATCH vkd3d 04/12] vkd3d: Emit barriers in ClearUnorderedAccessViewUint().
Józef Kucia
- [PATCH vkd3d 05/12] tests: Add test for early depth-stencil test.
Józef Kucia
- [PATCH vkd3d 06/12] vkd3d: Allocate device memory when heap offset is misaligned.
Józef Kucia
- [PATCH vkd3d 07/12] vkd3d: Avoid allocating memory in d3d12_command_list_RSSetScissorRects().
Józef Kucia
- [PATCH vkd3d 08/12] vkd3d: Avoid allocating memory in d3d12_command_list_update_uav_counter_descriptors().
Józef Kucia
- [PATCH vkd3d 09/12] vkd3d: Prefer uint64_t to UINT64.
Józef Kucia
- [PATCH vkd3d 10/12] tests: Prefer uint64_t to UINT64.
Józef Kucia
- [PATCH vkd3d 11/12] vkd3d: Factor out vkd3d_create_thread().
Józef Kucia
- [PATCH vkd3d 12/12] vkd3d: Factor out vkd3d_join_thread().
Józef Kucia
- [PATCH 1/5] ddraw: Factor out viewport_alloc_active_light_index() function.
Paul Gofman
- [PATCH v9 1/2] ntdll/tests: Move NtAllocateVirtualMemory tests that were in kernel32
Huw Davies
- [PATCH v9 2/2] ntdll/tests: Add NtAllocateVirtualMemory tests for zero_bits behavior
Huw Davies
- [PATCH 1/5] mfplat: Add MFRegisterLocalByteStreamHandler().
Nikolay Sivov
- [PATCH 1/5] qedit/samplegrabber: Use BaseFilterImpl_QueryVendorInfo().
Zebediah Figura
- [PATCH 2/5] quartz/filtergraph: Use the type info cache for IBasicAudio.
Zebediah Figura
- [PATCH 3/5] quartz/filtergraph: Use the type info cache for IVideoWindow.
Zebediah Figura
- [PATCH 4/5] quartz/filtergraph: Use the type info cache for IBasicVideo.
Zebediah Figura
- [PATCH 5/5] strmbase: Don't increment the pin reference count in filter_get_pin().
Zebediah Figura
- [PATCH 1/3] wine.inf: Add the GUID_DEVCLASS_SYSTEM class key.
Zebediah Figura
- [PATCH] winebus.sys: Close SDL handles when a device is removed
Andrew Eikum
- [PATCH v2 1/4] winex11.drv: Print the FocusIn/FocusOut mode in trace message
Rémi Bernon
- [PATCH v2 1/3] wine.inf: Add the GUID_DEVCLASS_SYSTEM class key.
Zebediah Figura
- Wine staging 4.10 release
Alistair Leslie-Hughes
- [PATCH 1/2] kernel32: Allocate at least 1MB of stack space in CreateFiberEx().
Zebediah Figura
- [PATCH v3 1/4] wine.inf: Add the GUID_DEVCLASS_SYSTEM class key.
Zebediah Figura
- [PATCH 1/5] strmbase: Add default implementations of IUnknown methods for IBasicVideo.
Zebediah Figura
- [patch] ddraw: Set dwZBufferBitDepth in ddraw_GetCaps
David Adam
- [PATCH v10 1/2] ntdll: Clarify NtAllocateVirtualMemory zero_bits parameter semantics
Rémi Bernon
- [PATCH 1/2] wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
Paul Gofman
- [PATCH v11 1/2] ntdll: Clarify NtAllocateVirtualMemory zero_bits parameter semantics
Rémi Bernon
- [PATCH] libwine: Fix NORM_IGNORESYMBOLS flag handling in compare_weights.
Piotr Caban
- [PATCH v2 1/2] wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
Paul Gofman
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_unmap_bo_address().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to wined3d_texture_prepare_texture().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_apply_sampler_desc().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_bind().
Henri Verbeet
- [PATCH 5/5] wined3d: Upload texture data through the texture ops in surface_convert_format().
Henri Verbeet
- [PATCH vkd3d 1/6] vkd3d: Clarify DSV attachment mask handling.
Józef Kucia
- [PATCH vkd3d 2/6] vkd3d-shader: Forbid mixing samplers with CBVs/SRVs/UAVs in root signatures.
Józef Kucia
- [PATCH vkd3d 3/6] vkd3d: Introduce FIXME_ONCE().
Józef Kucia
- [PATCH vkd3d 4/6] vkd3d-shader: Assign unique locations for patch constants.
Józef Kucia
- [PATCH vkd3d 5/6] vkd3d-shader: Make sure that InvocationId is emitted once in hull shaders.
Józef Kucia
- [PATCH vkd3d 6/6] tests: Add test for line tessellation.
Józef Kucia
- [PATCH v3 1/3] dxgi/tests: Add IDXGIOutput ownership tests.
Zhiyi Zhang
- [PATCH v3 2/3] dxgi/tests: Add more IDXGISwapChain_Present tests.
Zhiyi Zhang
- [PATCH v3 3/3] dxgi: Return DXGI_STATUS_OCCLUDED for minimized window in d3d11_swapchain_Present.
Zhiyi Zhang
- [PATCH v12 1/2] ntdll: Clarify NtAllocateVirtualMemory zero_bits parameter semantics
Rémi Bernon
- [PATCH v4 1/5] server: Added support for tracking registered device notifications
Alexandre Julliard
- [PATCH] mf/tests: Add sample processing tests for Video Processor.
Nikolay Sivov
- [PATCH v3 1/2] kernel32: Add sxs tests
Fabian Maurer
- [PATCH v2 1/2] user32/edit: In EM_POSFROMCHAR return correct position for empty lines
Fabian Maurer
- [PATCH 1/5] strmbase: Factor out strmbase_pin_init().
Zebediah Figura
- [PATCH] dbghelp: Return a dos path from SymGetLineFromAddr
Alistair Leslie-Hughes
- [v2 PATCH] dbghelp: Return a dos path from SymGetLineFromAddr
Alistair Leslie-Hughes
- [PATCH v2] ddraw: Set dwZBufferBitDepth in ddraw_GetCaps
David Adam
- [PATCH v3] ddraw: Set dwZBufferBitDepth in ddraw7_GetCaps
David Adam
- [PATCH v3 1/3] wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
Paul Gofman
- [PATCH v13] ntdll: Clarify NtAllocateVirtualMemory zero_bits parameter semantics
Huw Davies
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_set_compatible_renderbuffer().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_bind().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_attach_gl_texture_fbo().
Henri Verbeet
- [PATCH 4/5] wined3d: Get rid of the unused "gl_info" argument to compute_texture_matrix().
Henri Verbeet
- [PATCH 5/5] wined3d: Upload texture data through the texture ops in wined3d_texture_upload_from_texture().
Henri Verbeet
- [PATCH] winegstreamer: Add stub Video Processor MFT.
Nikolay Sivov
- [PATCH v5] ntdll/directory: Add support for EXT4 case folding per directory
Gabriel Ivăncescu
- [PATCH vkd3d 1/4] tests: Add bug_if() for Nvidia tessellation shader bugs.
Józef Kucia
- [PATCH vkd3d 2/4] vkd3d: Avoid holding mutex while waiting for fences.
Józef Kucia
- [PATCH vkd3d 3/4] vkd3d: Avoid busy-waiting in fence worker thread.
Józef Kucia
- [PATCH vkd3d 4/4] vkd3d: Use FIXME_ONCE() for AntialiasedLineEnable.
Józef Kucia
- [PATCH v4 1/3] wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
Paul Gofman
- [PATCH 1/3] usp10: Cache ScriptString_pSize value, again.
Akihiro Sagawa
- [PATCH 2/3] usp10/tests: Add advance width tests with CJK bitmap font.
Akihiro Sagawa
- [PATCH 3/3] usp10: Fix advance width when glyph is missing.
Akihiro Sagawa
- [PATCH v6] ntdll: Add support for EXT4 case folding per directory
Gabriel Ivăncescu
- [PATCH v2 1/3] ntdll: Implement RtlCreateUserStack() and RtlFreeUserStack().
Zebediah Figura
- [PATCH 1/2] widl: Mark unions, user types, and ranges as IsSimpleRef.
Zebediah Figura
- [PATCH 1/6] qcap/avimux: Use strmbase_sink_init() and heap_alloc_zero() in create_input_pin().
Zebediah Figura
- [PATCH 01/12] d3drm: Implement frame Transform
Jeff Smith
- [PATCH] mshtml: Remove redundant assignments.
Alistair Leslie-Hughes
- [PATCH v7] ntdll: Add support for EXT4 per directory case folding.
Huw Davies
- [PATCH] mshtml: Fix a typo.
Dmitry Timoshkov
- [PATCH] mshtml: Add better stub for HTMLDocument7::get_onmsthumbnailclick.
Dmitry Timoshkov
- [PATCH] kernel32/tests: Add a test for GetTickCount().
Huw Davies
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_attach_depth_stencil_fbo().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_attach_surface_fbo().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_set_fbo_key_for_render_target().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_generate_fbo_key().
Henri Verbeet
- [PATCH 5/5] wined3d: Download texture data through the texture ops in wined3d_texture_download_from_texture().
Henri Verbeet
- [PATCH 1/5] kernel32/tests: Fix NtMapViewOfSection tests results for w1064v1809
Rémi Bernon
- [PATCH] wtsapi32: add semi-stub for WTSDomainName case in WTSQuerySessionInformation
Louis Lenders
- [PATCH v2 1/8] kernel32/tests: Fix NtMapViewOfSection tests results for w1064v1809
Rémi Bernon
- [PATCH v5] d3d9/tests: Add test for 'nrm' opcode.
Paul Gofman
- [PATCH] xaudio2: Fix some TRACE calls erroneously marked as stubs
elee at codeweavers.com
- [PATCH 1/2] vkd3d: Implement ID3D12GraphicsCommandList::SetPredication().
Conor McCarthy
- What features with vulkan without vkd3d?
Olivier F. R. Dierick
- [PATCH v3 1/3] ntdll: Implement RtlCreateUserStack() and RtlFreeUserStack().
Zebediah Figura
- [PATCH 1/3] dmusic/tests: Add some tests for the master clock.
Zebediah Figura
- [PATCH 2/3] dmusic: Store the master clock as an IReferenceClock pointer.
Zebediah Figura
- [PATCH v2 1/3] dmusic/tests: Add some tests for the master clock.
Zebediah Figura
- [PATCH v2 1/4] ddraw/tests: Add some tests for transform state and stateblock interaction.
Zebediah Figura
- [PATCH v2 2/4] ddraw/tests: Add some tests for viewport state and stateblock interaction.
Zebediah Figura
- [PATCH v2 3/4] ddraw/tests: Add some tests for material state and stateblock interaction.
Zebediah Figura
- [PATCH v2 4/4] ddraw/tests: Add some tests for light state and stateblock interaction.
Zebediah Figura
- [PATCH] wininet: Hide GetCookie flag fixme for HTTPONLY cookies
Tim Schumacher
- libunwind and windows call stack determination, wine's dbghelp...
Tarmo Pikaro
- [PATCH vkd3d 1/2] vkd3d: Implement d3d12_command_list_SetPredication().
Henri Verbeet
- [PATCH vkd3d 2/2] vkd3d/tests: Add tests for predicated rendering.
Henri Verbeet
- [PATCH v4] ddraw: Set dwZBufferBitDepth in ddraw_GetCaps
David Adam
- [PATCH] dpnet: Initialize size variable. (Coverity)
Alistair Leslie-Hughes
- [PATCH] dpnet: Remove dead code. (Coverity)
Alistair Leslie-Hughes
- [PATCH] dinput: Ensure buffer doesn't overflow. (Coverity)
Alistair Leslie-Hughes
- [PATCH v2 1/4] wined3d: Drop support for WINED3DFMT_D32_UNORM.
Jactry Zeng
- [PATCH v2 2/4] d3d8/tests: Test IDirect3D8::CheckDepthStencilMatch() with D3DFMT_D32.
Jactry Zeng
- [PATCH v2 3/4] d3d9/tests: Test IDirect3D9::CheckDepthStencilMatch() with D3DFMT_D32.
Jactry Zeng
- [PATCH v2 4/4] ddraw/tests: Add tests for checking available depth formats.
Jactry Zeng
- [PATCH] advapi32: Return on failed allocation (Coverity)
André Hentschel
- [PATCH] include: Avoid depending on config.h for the __builtin_clz check.
Alistair Leslie-Hughes
- [PATCH] advapi32: Dont read a value that might be uninitialized. (Coverity)
Alistair Leslie-Hughes
- [PATCH 1/5] qcap/avimux: Store the source pin and AVI data inline in the AviMux structure.
Zebediah Figura
- [PATCH] wininet: Remove unsued flag HTTP_ADDHDR_FLAG_COALESCE.
Alistair Leslie-Hughes
- [PATCH v2] advapi32: Dont read a value that might be uninitialized. (Coverity)
Alistair Leslie-Hughes
- [PATCH 1/2] bcrypt: Add stub implementations of BCryptEnumContextFunctions and BCryptFreeBuffer.
Hans Leidekker
- [PATCH 2/2] bcrypt: Add support for BCRYPT_RSA_SIGN_ALGORITHM.
Hans Leidekker
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_create_fbo_entry().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_apply_draw_buffers().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_set_render_offscreen().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_apply_blit_projection().
Henri Verbeet
- [PATCH 5/5] wined3d: Use texture2d_load_sysmem() in texture1d_load_location().
Henri Verbeet
- [PATCH vkd3d 1/8] vkd3d: Validate resource pointer for transition barriers.
Józef Kucia
- [PATCH vkd3d 2/8] tests: Add test for SV_PrimitiveID in hull shader.
Józef Kucia
- [PATCH vkd3d 3/8] vkd3d-shader: Fix component decoration for shader IO variables.
Józef Kucia
- [PATCH v3 vkd3d 4/8] vkd3d: Try to guess application name.
Józef Kucia
- [PATCH vkd3d 5/8] vkd3d: Use vkd3d_waiting_fence structure in more places.
Józef Kucia
- [PATCH vkd3d 6/8] include: Document API versions.
Józef Kucia
- [PATCH vkd3d 7/8] tests: Add test for parsing version.
Józef Kucia
- [PATCH vkd3d 8/8] include/vkd3d_utils: Declare all exported functions.
Józef Kucia
- [PATCH] dxgi: Fix SetFullscreenState return values after window is destroyed
Andrew Eikum
- [PATCH 1/2] winex11: Remove redundant calls to update_key_state().
Zebediah Figura
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_bind_unordered_access_views().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_pause_transform_feedback().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_setup_target().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to draw_primitive_arrays().
Henri Verbeet
- [PATCH 5/5] wined3d: Use wined3d_texture_gl_load_sysmem() in texture3d_load_location().
Henri Verbeet
- [PATCH] ntdll: Avoid repeated FIXME messages in NtQueryInformationThread
qaisjp at gmail.com
- On helping new developers
Zebediah Figura
- [PATCH v2] include: Avoid depending on config.h for the __builtin_clz check.
Alistair Leslie-Hughes
- [PATCH v2 1/6] d3drm: Implement frame AddTransform combine types
Jeff Smith
- [PATCH 1/5] strmbase/renderer: Share pin and filter reference counts.
Zebediah Figura
- [PATCH] wininet: Silence wininet no support on this platform message.
Alistair Leslie-Hughes
- [PATCH 1/4] mshtml: Add recently added GUIDs to debugstr_mshtml_guid().
Dmitry Timoshkov
- [PATCH 2/4] mshtml: Replace a useless trace with a slightly better one.
Dmitry Timoshkov
- [PATCH 3/4] mshtml: Add IHTMLBlockElement interface stub.
Dmitry Timoshkov
- [PATCH 4/4] mshtml: Add IHTMLControlRange interface stub.
Dmitry Timoshkov
- [PATCH vkd3d 1/7] tests: Fix test_conditional_rendering().
Józef Kucia
- [PATCH vkd3d 2/7] tests: Fix test failures in conditional rendering tests.
Józef Kucia
- [PATCH vkd3d 3/7] vkd3d: Begin and end conditional rendering outside render passes.
Józef Kucia
- [PATCH vkd3d 4/7] vkd3d: End conditional rendering before ending command buffer.
Józef Kucia
- [PATCH vkd3d 5/7] vkd3d: Set VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT for buffers.
Józef Kucia
- [PATCH vkd3d 6/7] vkd3d: Implement D3D12_RESOURCE_STATE_PREDICATION resource barriers.
Józef Kucia
- [PATCH vkd3d 7/7] tests: Add test to confirm predicate must not be read before every rendering command.
Józef Kucia
- [PATCH] mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
Dmitry Timoshkov
- [PATCH] hid: Fill the HIDD_ATTRIBUTES Size member, and add a test for expected size
Rémi Bernon
- WineHQ AppDB and NoCD-Patches
Tim Schumacher
- [PATCH] msxml3: Fix string length handling in I[VB]SAXContentHandler::characters.
Jacek Caban
- [PATCH v3 01/10] kernel32/tests: Fix some NtMapViewOfSection tests expectations, and add results for w1064v1809
Rémi Bernon
- [PATCH 1/3] ddraw: Store _TEXTUREMAPBLEND state instead of guessing it from wined3d states.
Paul Gofman
- [PATCH] mscoree: Update Wine Mono to 4.9.0.
Vincent Povirk
- Broken WoW builds
Francois Gouget
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to draw_indirect().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_unload_vertex_data().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_load_vertex_data().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_unload_numbered_array().
Henri Verbeet
- [PATCH 5/5] wined3d: Use texture2d_load_texture() in texture1d_load_location().
Henri Verbeet
- [PATCH 1/5] wineqtdecoder/qtsplitter: Share source pin and filter reference counts.
Zebediah Figura
- [PATCH] advapi32: Add ERR for crypto provider acquire failure.
Paul Gofman
- [PATCH] msi/tests: Accept case variations for path properties.
Hans Leidekker
- [PATCH 1/5] dxgi/tests: Add window association tests.
Henri Verbeet
- [PATCH 2/5] dxgi: Implement dxgi_factory_GetWindowAssociation().
Henri Verbeet
- [PATCH 3/5] dxgi: Retrieve swapchains' fullscreen state from wined3d.
Henri Verbeet
- [PATCH 4/5] wined3d: Do not acquire/release the focus window in wined3d_swapchain_set_fullscreen().
Henri Verbeet
- [PATCH 5/5] dxgi: Implement Alt+Enter handling.
Henri Verbeet
- [PATCH v4 1/6] kernel32/tests: Fix some NtMapViewOfSection tests expectations, and add results for w1064v1809
Rémi Bernon
- [PATCH v2] mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
Dmitry Timoshkov
- [PATCH v3] mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
Dmitry Timoshkov
- [PATCH] winebuild: Use the now available ARRAY_SIZE() macro
Michael Stefaniuc
- [PATCH] kernel32: Link against RT_LIBS.
Andrew Eikum
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_unload_numbered_arrays().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_draw_shaded_quad().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_draw_textured_quad().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to destroy_dummy_textures().
Henri Verbeet
- [PATCH 5/5] wined3d: Use wined3d_texture_gl_load_texture() in texture3d_load_location().
Henri Verbeet
- [PATCH 01/10] dxgi: Add tests for setting the fullscreen state of swapchains with destroyed windows.
Henri Verbeet
- [PATCH 02/10] dxgi: Return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE if setting the fullscreen state failed.
Henri Verbeet
- [PATCH 03/10] dxgi: Validate that we got a valid window in wined3d_device_setup_fullscreen_window().
Henri Verbeet
- [PATCH 04/10] d3drm: Introduce a d3drm_matrix structure.
Henri Verbeet
- [PATCH 05/10] d3drm: Implement the BEFORE and AFTER frame transform combine types.
Henri Verbeet
- [PATCH 06/10] d3drm: Validate that the transformation is affine in d3drm_frame3_AddTransform().
Henri Verbeet
- [PATCH 07/10] d3drm: Implement d3drm_frame3_AddTranslation().
Henri Verbeet
- [PATCH 08/10] d3drm: Implement d3drm_frame3_AddScale().
Henri Verbeet
- [PATCH 09/10] d3drm: Implement d3drm_frame3_AddRotation().
Henri Verbeet
- [PATCH 10/10] d3drm: Implement d3drm_frame3_Transform().
Henri Verbeet
- [PATCH v4] mshtml: Implement IHTMLDocument2 put/get_bgColor
Alistair Leslie-Hughes
- [PATCH 1/5] wined3d: Use a backup device context for swapchains created on the desktop window.
Zebediah Figura
- [PATCH 1/5] winegstreamer: Use strmbase pin reference counting methods.
Zebediah Figura
- [PATCH 1/3] user32: Move EnumDisplayDeviceA/W.
Zhiyi Zhang
- [PATCH 2/3] winex11.drv: Use generic EnumDisplayMonitors.
Zhiyi Zhang
- [PATCH 3/3] winex11.drv: Use generic GetMonitorInfo.
Zhiyi Zhang
- [PATCH v2] d3drm: Introduce a d3drm_matrix structure.
Henri Verbeet
- [PATCH v3] d3drm: Introduce a d3drm_matrix structure.
Henri Verbeet
- Ubuntu 19.10 will be 64 bit only
Rosanne DiMesio
- [PATCH v5 1/6] ntdll/tests: Cleanup NtAllocateVirtualMemory related tests
Rémi Bernon
- [PATCH v4 1/3] kernel32: Add sxs tests
Fabian Maurer
- [PATCH] services: Support delayed autostart services.
Jacek Caban
- [PATCH vkd3d 1/5] vkd3d: Move resource memory allocation functions.
Józef Kucia
- [PATCH vkd3d 2/5] vkd3d: Introduce d3d12_resource_is_cpu_accessible() helper.
Józef Kucia
- [PATCH vkd3d 3/5] vkd3d: Return more information from device memory allocation functions.
Józef Kucia
- [PATCH vkd3d 4/5] vkd3d: Create private heap objects for committed resources.
Józef Kucia
- [PATCH vkd3d 5/5] vkd3d: Make resource mapping thread-safe.
Józef Kucia
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_arb_ps_local_constants().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_arb_vs_local_constants().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to shader_arb_load_constants_internal().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to find_arb_pshader().
Henri Verbeet
- [PATCH 5/5] wined3d: Merge the wined3d_texture_gl texture ops implementations.
Henri Verbeet
- [PATCH v2 1/5] d3d11/tests: Test creating and rendering to a swapchain on the desktop window.
Zebediah Figura
- [PATCH v2 2/5] d3d10core/tests: Test creating and rendering to a swapchain on the desktop window.
Zebediah Figura
- [PATCH v2 3/5] d3d9/tests: Test creating and rendering to a swapchain on the desktop window.
Zebediah Figura
- [PATCH v2 4/5] d3d8/tests: Test creating and rendering to a swapchain on the desktop window.
Zebediah Figura
- [PATCH v2 5/5] wined3d: Use a backup device context for swapchains created on the desktop window.
Zebediah Figura
- [PATCH 1/5] quartz/systemclock: Create the advise thread after the events it depends on.
Zebediah Figura
- [PATCH] wininet: Support QueryOption INTERNET_OPTION_ERROR_MASK for http
Alistair Leslie-Hughes
- [PATCH] wininet: Always set last error in HttpQueryInfoW.
Alistair Leslie-Hughes
- [PATCH 1/2] dxgi: Remove wined3d_swapchain dependency from d3d11_swapchain_ResizeTarget().
Conor McCarthy
- [PATCH v2 1/3] user32: Move EnumDisplayDeviceA/W.
Huw Davies
- [PATCH v2 2/3] winex11.drv: Use generic EnumDisplayMonitors.
Huw Davies
- [PATCH v2 3/3] winex11.drv: Use generic GetMonitorInfo.
Huw Davies
- [PATCH] user32: Don't access a potentially uninitialized padded_border.
Huw Davies
- [PATCH] d3drm: CreateViewport checks for non-NULL viewport pointer first
Jeff Smith
- RFC: Raw-Input Support
Derek Lesho
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to find_arb_ps_compile_args().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to find_arb_vs_compile_args().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to wined3d_buffer_gl_bind().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to wined3d_buffer_gl_create_buffer_object().
Henri Verbeet
- [PATCH 5/5] wined3d: Move texture2d_load_drawable() to texture.c.
Henri Verbeet
- Wine staging 4.11 release
Alistair Leslie-Hughes
- [PATCH 1/5] strmbase: Add default implementations of filter state change methods.
Zebediah Figura
- [PATCH v2 1/5] strmbase: Add default implementations of filter state change methods.
Zebediah Figura
- [PATCH v4 1/5] wine.inf: Add the GUID_DEVCLASS_SYSTEM class key.
Zebediah Figura
- [PATCH 1/7] wined3d: Return a wined3d_stateblock from wined3d_device_begin_stateblock().
Zebediah Figura
- [PATCH 2/7] wined3d: Introduce wined3d_stateblock_set_vertex_shader().
Zebediah Figura
- [PATCH 1/2] ddraw: Factor out fixup_texture_alpha_op() function.
Paul Gofman
- [PATCH] winecfg: Disable MIME-type associations by default.
Jimi Huotari
- [PATCH 1/2] wininet: Always set last error in HttpQueryInfoW.
Alistair Leslie-Hughes
- [PATCH 2/2] wininet: Always set last error in InternetReadFile.
Alistair Leslie-Hughes
- [PATCH] msvcrt: Fix handling of dst == src in wcscpy_s.
Dmitry Timoshkov
- [PATCH v3 1/5] user32: Move EnumDisplayDevicesA/W.
Zhiyi Zhang
- [PATCH v3 2/5] user32: Avoid a possible race.
Zhiyi Zhang
- [PATCH v3 3/5] winex11.drv: Use generic EnumDisplayMonitors.
Zhiyi Zhang
- [PATCH v3 4/5] winex11.drv: Use generic GetMonitorInfo.
Zhiyi Zhang
- [PATCH v3 5/5] gdi32: Also accept "\\.\DISPLAY<n>" devices names with <n> other than 1 as display devices.
Zhiyi Zhang
- [PATCH 1/2] d3d12/tests: Add test for creating swapchain on desktop window.
Józef Kucia
- [PATCH 2/2] dxgi: Forbid creating D3D12 swapchains on desktop window.
Józef Kucia
- [PATCH] wbemprox: Add support for parsing ASSOCIATORS OF queries.
Hans Leidekker
- [PATCH v2] wbemprox: Add support for parsing ASSOCIATORS OF queries.
Hans Leidekker
- [PATCH v2 1/6] dxgi: Remove wined3d_swapchain dependency from d3d11_swapchain_ResizeTarget().
Conor McCarthy
- [PATCH 1/3] ntoskrnl.exe: Implement IoGetStackLimits.
Jacek Caban
- [PATCH 2/3] ntoskrnl.exe: Implement ExInitializePagedLookasideList.
Jacek Caban
- [PATCH 3/3] ntoskrnl.exe: Implement ExDeletePagedLookasideList.
Jacek Caban
- Profiling application under Wine
Chambers, Matthew
- [PATCH] tdi.sys: Fix EXTRADLLFLAGS.
Jacek Caban
- [PATCH] advapi32: Return on failed allocation (Coverity) (try 2)
André Hentschel
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to wined3d_buffer_gl_destroy_buffer_object().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_load_program_resources().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_init_transform_feedback().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_normalmatrix_uniform().
Henri Verbeet
- [PATCH 5/5] wined3d: Move texture2d_load_renderbuffer() to texture.c.
Henri Verbeet
- [PATCH 1/7] d3d8/tests: Add tests for 32-bit depth format support.
Henri Verbeet
- [PATCH 2/7] d3d9/tests: Add tests for 32-bit depth format support.
Henri Verbeet
- [PATCH 3/7] ddraw/tests: Add tests for 32-bit depth format support.
Henri Verbeet
- [PATCH 4/7] wined3d: Drop support for WINED3DFMT_D32_UNORM.
Henri Verbeet
- [PATCH 5/7] dxgi/tests: Add more IDXGISwapChain_Present() tests.
Henri Verbeet
- [PATCH 6/7] dxgi: Return DXGI_STATUS_OCCLUDED for minimised windows in d3d11_swapchain_present().
Henri Verbeet
- [PATCH 7/7] dxgi/tests: Add IDXGIOutput ownership tests.
Henri Verbeet
- d3d9: Implement d3d9_device_CreateRenderTargetEx.
Jaming
- [PATCH] wined3d: Store the cursor texture in a local variable in swapchain_gl_present().
Zebediah Figura
- [PATCH v3] odbccp32: Implement SQLConfigDataSource/W
Alistair Leslie-Hughes
- [PATCH 1/4] quartz/memallocator: Forbid setting the start media time without setting the end time.
Zebediah Figura
- [PATCH v2] d3d9: Implement d3d9_device_CreateRenderTargetEx.
Jaming
- [PATCH] wininet: Allow to set INTERNET_OPTION_HTTP_DECODING on sessions and connections.
Alistair Leslie-Hughes
- [PATCH v3] d3d9: Implement d3d9_device_CreateRenderTargetEx.
Jaming
- [PATCH v4 1/3] winex11.drv: Use generic EnumDisplayMonitors.
Zhiyi Zhang
- [PATCH v4 2/3] winex11.drv: Use generic GetMonitorInfo.
Zhiyi Zhang
- [PATCH v4 3/3] gdi32: Also accept "\\.\DISPLAY<n>" devices names with <n> other than 1 as display devices.
Zhiyi Zhang
- [PATCH 1/3] mfplat: Improve PROPVARIANT arguments traces.
Nikolay Sivov
- [PATCH] d3d9: Implement d3d9_device_CreateRenderTargetEx().
Henri Verbeet
- [PATCH vkd3d 1/2] vkd3d-shader: Avoid multiple PrimitiveId declarations in hull shaders.
Józef Kucia
- [PATCH vkd3d 2/2] tests: Print adapter name on Windows.
Józef Kucia
- [PATCH] ntoskrnl.exe: Implement KeBugCheck and KeBugCheckEx.
Jacek Caban
- [website] German translation for release 4.10
Julian Rüger
- [website] German translation for release 4.11
Julian Rüger
- [PATCH] mshtml: Add IDocumentRange stub.
Nikolay Sivov
- [v2 PATCH] mshtml: Add IDocumentRange stub.
Nikolay Sivov
- [PATCH 1/5] qcap/vfwcapture: Store the source pin inline in the VfwCapture structure.
Zebediah Figura
- [PATCH 2/5] qcap/vfwcapture: Don't expose IAMStreamConfig from the filter.
Zebediah Figura
- [PATCH 1/4] ntoskrnl.exe: Handle some no-op PnP requests.
Zebediah Figura
- [PATCH 1/7] user32: Add support for RIDEV_NOLEGACY flag.
Derek Lesho
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_texmatrix_uniform().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_material_uniform().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_lightambient_uniform().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_ffp_vertex_light_uniform().
Henri Verbeet
- [PATCH 5/5] wined3d: Handle Windows 8.1 in wined3d_driver_info_init().
Henri Verbeet
- [PATCH v3 1/6] dxgi: Move wined3d_swapchain_resize_target() from wined3d.
Conor McCarthy
- [PATCH] include: Use WS_ prefix with struct timeval.
Hans Leidekker
- [PATCH v4 1/6] dxgi: Move wined3d_swapchain_resize_target() from wined3d.
Conor McCarthy
- [PATCH v2] include: Use WS_ prefix with struct timeval.
Hans Leidekker
- [PATCH] kernelbase: Return on failed allocation (Coverity)
André Hentschel
- 32bit wine on macOS 10.15 (Catalina)
Fabian Maurer
- [PATCH 1/5] qcap/tests: Add some tests for IBaseFilter::EnumPins on the AVI muxer.
Zebediah Figura
- [PATCH 1/2] setupapi: Also start newly installed services in SetupDiInstallDevice().
Zebediah Figura
- [PATCH v2] setupapi: Also start newly installed root PnP services in SetupDiInstallDevice().
Zebediah Figura
- [PATCH] include: Complete IMimeHeaderTable/IMimeEnumHeaderRows interfaces.
Alistair Leslie-Hughes
- [PATCH] ntdll: Support ISOLATIONAWARE_MANIFEST_RESOURCE_ID range
Alistair Leslie-Hughes
- [PATCH] mshtml: Add IHTMLDOMRange stub.
Nikolay Sivov
- [PATCH v5 1/6] dxgi: Move wined3d_swapchain_resize_target() from wined3d.
Józef Kucia
- [PATCH v5 2/6] dxgi: Implement d3d12_swapchain_ResizeTarget().
Józef Kucia
- [PATCH v5 3/6] wined3d: Move fullscreen window setup/restore to new struct and functions.
Józef Kucia
- [PATCH v5 4/6] dxgi: Implement d3d12_swapchain_GetFullscreenState() and d3d12_swapchain_SetFullscreenState().
Józef Kucia
- [PATCH v5 5/6] dxgi/tests: Run resize target tests on a D3D12 device.
Józef Kucia
- [PATCH v5 6/6] dxgi/tests: Run fullscreen set/restore tests on a D3D12 device.
Józef Kucia
- [v2 PATCH] mshtml: Add IHTMLDOMRange stub.
Nikolay Sivov
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_pointsize_uniform().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_load_fog_uniform().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_clip_plane_uniform().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to shader_generate_glsl_declarations().
Henri Verbeet
- [PATCH 5/5] wined3d: Explicitly handle Windows 2 & 3 in wined3d_driver_info_init().
Henri Verbeet
- [PATCH vkd3d 1/7] tests: Add buf_if() in test_tessellation_primitive_id().
Józef Kucia
- [PATCH vkd3d 2/7] vkd3d: Add DXGI_FORMAT_R32G32B32_TYPELESS.
Józef Kucia
- [PATCH vkd3d 3/7] vkd3d: Implement D3D12_FEATURE_FORMAT_INFO.
Józef Kucia
- [PATCH vkd3d 4/7] tests: Add more tests for D3D12_FEATURE_FORMAT_INFO.
Józef Kucia
- [PATCH vkd3d 5/7] tests: Remove tests for DXGI_FORMAT_B8G8R8A8_UNORM UAV support.
Józef Kucia
- [PATCH vkd3d 6/7] tests: Add more tests for predicated rendering.
Józef Kucia
- [PATCH vkd3d 7/7] tests: Add bug_if() for VK_EXT_conditional_rendering radv bugs.
Józef Kucia
- [PATCH v3 0/6] winex11.drv: Fix several cursor and focus issues
Rémi Bernon
- [v3 PATCH] mshtml: Add IHTMLDOMRange stub.
Nikolay Sivov
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_pshader().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_vshader().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_hull_shader().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_domain_shader().
Henri Verbeet
- [PATCH 5/5] wined3d: Use Windows 7 as fallback driver version in wined3d_driver_info_init().
Henri Verbeet
- [PATCH 1/4] quartz/tests: Add some tests for VMR7 media types.
Zebediah Figura
- [PATCH 1/6] winebus.inf: Add new INF file and copy it to the INF directory.
Zebediah Figura
- [PATCH] winebus.sys: Increase buffer size to match max length avaialble.
Alistair Leslie-Hughes
- [PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_geometry_shader().
Henri Verbeet
- [PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_compute_shader().
Henri Verbeet
- [PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to find_glsl_pshader().
Henri Verbeet
- [PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to find_glsl_vshader().
Henri Verbeet
- [PATCH 5/5] ddraw: Use wined3d_bit_scan() in viewport_alloc_active_light_index().
Henri Verbeet
- [PATCH] wined3d: Always try to create a hardware cursor.
Zebediah Figura
- [PATCH 1/4] qedit/tests: Add some tests for media types.
Zebediah Figura
- [PATCH v2 1/6] user32: Add support for RIDEV_NOLEGACY flag.
Derek Lesho
- [PATCH] msi: Close all handles opened by a custom action thread.
Zebediah Figura
Last message date:
Sun Jun 30 17:14:18 CDT 2019
Archived on: Mon Jul 1 16:21:57 CDT 2019
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