[PATCH vkd3d 1/7] tests: Add buf_if() in test_tessellation_primitive_id().

Józef Kucia joseph.kucia at gmail.com
Thu Jun 27 07:26:16 CDT 2019


From: Józef Kucia <jkucia at codeweavers.com>

The test is affected by bugs mentioned in
18442763f1683ac7c47f17588b0632c3b34ac1f2.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 tests/d3d12.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/tests/d3d12.c b/tests/d3d12.c
index c2d5bb5c75e4..1864a879c24b 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -27434,6 +27434,7 @@ static void test_tessellation_primitive_id(void)
 
     transition_resource_state(command_list, context.render_target,
             D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
+    bug_if(is_nvidia_device(context.device))
     check_sub_resource_uint(context.render_target, 0, queue, command_list, 0xff00ff00, 0);
 
     ID3D12Resource_Release(vb);
-- 
2.21.0




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