[PATCH vkd3d 4/7] vkd3d: End conditional rendering before ending command buffer.

Józef Kucia joseph.kucia at gmail.com
Tue Jun 18 03:07:50 CDT 2019


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d/command.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 133c23328201..5a5b6a220437 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -2245,6 +2245,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
     vk_procs = &list->device->vk_procs;
 
     d3d12_command_list_end_current_render_pass(list);
+    if (list->is_predicated)
+        VK_CALL(vkCmdEndConditionalRenderingEXT(list->vk_command_buffer));
 
     if ((vr = VK_CALL(vkEndCommandBuffer(list->vk_command_buffer))) < 0)
     {
-- 
2.21.0




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