[PATCH 4/5] d3d9: Use wined3d_stateblock_* methods directly in BeginStateBlock() and EndStateBlock().

Zebediah Figura z.figura12 at gmail.com
Tue Nov 26 09:58:06 CST 2019



On 11/26/19 8:48 AM, Henri Verbeet wrote:
> On Tue, 26 Nov 2019 at 05:21, Zebediah Figura <z.figura12 at gmail.com> wrote:
>> -todo_wine
>> -    ok(!stride, "Unexpected stride %u.\n", stride);
>> -    if (current_vb)
>> -        IDirect3DVertexBuffer9_Release(current_vb);
> Is removing the test there intentional?
> 

Nope, thanks for catching it. I've sent v2.



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