[PATCH v2 2/3] d3dx10_43: Add D3DX10LoadTextureFromTexture function declaration.

Connor McAdams conmanx360 at gmail.com
Wed Oct 30 11:24:26 CDT 2019


Adds declaration for D3DX10LoadTextureFromTexture function.

Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
---
 include/d3dx10tex.h | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h
index 0f67b6016f..181e4f3fb7 100644
--- a/include/d3dx10tex.h
+++ b/include/d3dx10tex.h
@@ -145,6 +145,9 @@ HRESULT WINAPI D3DX10FilterTexture(ID3D10Resource *texture, UINT src_level, UINT
 HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump,
         D3DX10_IMAGE_INFO *img_info, HRESULT *hresult);
 
+HRESULT WINAPI D3DX10LoadTextureFromTexture(ID3D10Resource *src_tex, D3DX10_TEXTURE_LOAD_INFO *tex_load_info,
+        ID3D10Resource *dst_tex);
+
 #ifdef __cplusplus
 }
 #endif
-- 
2.20.1




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