[PATCH v2 2/3] d3dx10_43: Add D3DX10LoadTextureFromTexture function declaration.
Connor McAdams
conmanx360 at gmail.com
Wed Oct 30 11:24:26 CDT 2019
Adds declaration for D3DX10LoadTextureFromTexture function.
Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
---
include/d3dx10tex.h | 3 +++
1 file changed, 3 insertions(+)
diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h
index 0f67b6016f..181e4f3fb7 100644
--- a/include/d3dx10tex.h
+++ b/include/d3dx10tex.h
@@ -145,6 +145,9 @@ HRESULT WINAPI D3DX10FilterTexture(ID3D10Resource *texture, UINT src_level, UINT
HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump,
D3DX10_IMAGE_INFO *img_info, HRESULT *hresult);
+HRESULT WINAPI D3DX10LoadTextureFromTexture(ID3D10Resource *src_tex, D3DX10_TEXTURE_LOAD_INFO *tex_load_info,
+ ID3D10Resource *dst_tex);
+
#ifdef __cplusplus
}
#endif
--
2.20.1
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