[PATCH] dsound: Trace each Special Effect as it's processed.
Alistair Leslie-Hughes
leslie_alistair at hotmail.com
Wed Sep 4 22:33:49 CDT 2019
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
---
dlls/dsound/buffer.c | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c
index e76d113e63..003a518c5f 100644
--- a/dlls/dsound/buffer.c
+++ b/dlls/dsound/buffer.c
@@ -695,6 +695,23 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetFrequency(IDirectSoundBuffer8 *i
return DS_OK;
}
+static const char* dump_DSFX_guid(const DSEFFECTDESC *desc)
+{
+ #define FE(guid) if (IsEqualGUID(&guid, &desc->guidDSFXClass)) return #guid;
+ FE(GUID_DSFX_STANDARD_GARGLE)
+ FE(GUID_DSFX_STANDARD_CHORUS)
+ FE(GUID_DSFX_STANDARD_FLANGER)
+ FE(GUID_DSFX_STANDARD_ECHO)
+ FE(GUID_DSFX_STANDARD_DISTORTION)
+ FE(GUID_DSFX_STANDARD_COMPRESSOR)
+ FE(GUID_DSFX_STANDARD_PARAMEQ)
+ FE(GUID_DSFX_STANDARD_I3DL2REVERB)
+ FE(GUID_DSFX_WAVES_REVERB)
+ #undef FE
+
+ return debugstr_guid(&desc->guidDSFXClass);
+}
+
static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(IDirectSoundBuffer8 *iface, DWORD dwEffectsCount,
LPDSEFFECTDESC pDSFXDesc, DWORD *pdwResultCodes)
{
@@ -767,6 +784,8 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(IDirectSoundBuffer8 *iface, D
dmt.pbFormat = (BYTE*)&wfx;
for (u = 0; u < dwEffectsCount; u++) {
+ TRACE("%d: 0x%08x, %s\n", u, pDSFXDesc[u].dwFlags, dump_DSFX_guid(&pDSFXDesc[u]));
+
hr2 = CoCreateInstance(&pDSFXDesc[u].guidDSFXClass, NULL, CLSCTX_INPROC_SERVER, &IID_IMediaObject, (LPVOID*)&filters[u].obj);
if (SUCCEEDED(hr2)) {
--
2.17.1
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