[PATCH] d3d10_1: Introduce a function to convert D3D10.1 feature levels to D3D_FEATURE_LEVEL.

Chip Davis cdavis at codeweavers.com
Thu Apr 9 01:24:08 CDT 2020


Signed-off-by: Chip Davis <cdavis at codeweavers.com>
---
 dlls/d3d10_1/d3d10_1_main.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d10_1/d3d10_1_main.c b/dlls/d3d10_1/d3d10_1_main.c
index 77b5cac7106..143f7df957a 100644
--- a/dlls/d3d10_1/d3d10_1_main.c
+++ b/dlls/d3d10_1/d3d10_1_main.c
@@ -61,6 +61,11 @@ static const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level)
 
 #undef WINE_D3D10_TO_STR
 
+static D3D_FEATURE_LEVEL d3d_feature_level_from_d3d10_1(D3D10_FEATURE_LEVEL1 level)
+{
+    return (D3D_FEATURE_LEVEL)level;
+}
+
 static HRESULT d3d10_create_device1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast,
         UINT flags, D3D10_FEATURE_LEVEL1 hw_level, UINT sdk_version, ID3D10Device1 **device)
 {
@@ -159,7 +164,8 @@ static HRESULT d3d10_create_device1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE dri
         }
     }
 
-    hr = D3D10CoreCreateDevice(factory, adapter, flags, hw_level, (ID3D10Device **)device);
+    hr = D3D10CoreCreateDevice(factory, adapter, flags, d3d_feature_level_from_d3d10_1(hw_level),
+            (ID3D10Device **)device);
     IDXGIAdapter_Release(adapter);
     IDXGIFactory_Release(factory);
     if (FAILED(hr))
-- 
2.24.0




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