[PATCH 05/15] wined3d: Implement Vulkan buffer uploads.
Henri Verbeet
hverbeet at codeweavers.com
Fri Apr 17 10:51:12 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/buffer.c | 27 ++++++++++++++++++++++++++-
1 file changed, 26 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index c45ddae7e59..8c4ca425451 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1649,7 +1649,32 @@ static void wined3d_buffer_vk_unload_location(struct wined3d_buffer *buffer,
static void wined3d_buffer_vk_upload_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context,
const void *data, unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges)
{
- FIXME("Not implemented.\n");
+ struct wined3d_resource *resource = &buffer->resource;
+ const struct wined3d_range *range;
+ struct wined3d_bo_address dst;
+ unsigned int i = range_count;
+ void *map_ptr;
+
+ if (!range_count)
+ return;
+
+ dst.buffer_object = buffer->buffer_object;
+ dst.addr = NULL;
+
+ if (!(map_ptr = wined3d_context_map_bo_address(context, &dst,
+ resource->size, resource->bind_flags, WINED3D_MAP_WRITE)))
+ {
+ FIXME("Failed to map buffer.\n");
+ return;
+ }
+
+ while (i--)
+ {
+ range = &ranges[i];
+ memcpy((uint8_t *)map_ptr + range->offset, (uint8_t *)data + range->offset - data_offset, range->size);
+ }
+
+ wined3d_context_unmap_bo_address(context, &dst, resource->bind_flags, range_count, ranges);
}
static void wined3d_buffer_vk_download_ranges(struct wined3d_buffer *buffer, struct wined3d_context *context,
--
2.20.1
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