[PATCH 2/5] d3d9: Stop setting the device state when setting vertex shader constants.
Marvin
testbot at winehq.org
Mon Feb 10 21:28:04 CST 2020
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=64860
Your paranoid android.
=== debian10 (32 bit report) ===
=== debian10 (32 bit Chinese:China report) ===
=== debian10 (32 bit WoW report) ===
=== debian10 (64 bit WoW report) ===
Report validation errors:
d3d9:d3d9ex has no test summary line (early exit of the main process?)
d3d9:device has no test summary line (early exit of the main process?)
d3d9:device has unaccounted for failure messages
d3d9:stateblock has no test summary line (early exit of the main process?)
d3d9:visual has no test summary line (early exit of the main process?)
d3d9:visual has unaccounted for failure messages
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