[PATCH v2] gdi32: Add D3DKMTSetQueuedLimit() stub.

Dmitry Timoshkov dmitry at baikal.ru
Wed Jan 29 01:23:21 CST 2020


Chip Davis <cdavis at codeweavers.com> wrote:

> +typedef struct _D3DKMT_SETQUEUEDLIMIT
> +{
> +    D3DKMT_HANDLE hDevice;
> +    D3DKMT_QUEUEDLIMIT_TYPE Type;
> +    union
> +    {
> +        UINT QueuedPresentLimit;
> +        struct
> +        {
> +            D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
> +            UINT QueuedPendingFlipLimit;
> +        };
> +    };
> +} D3DKMT_SETQUEUEDLIMIT;

It seems like DUMMYUNIONNAME and DUMMYSTRUCTNAME are missing.

-- 
Dmitry.



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