[PATCH v2] gdi32: Add D3DKMTSetQueuedLimit() stub.
Dmitry Timoshkov
dmitry at baikal.ru
Wed Jan 29 01:23:21 CST 2020
Chip Davis <cdavis at codeweavers.com> wrote:
> +typedef struct _D3DKMT_SETQUEUEDLIMIT
> +{
> + D3DKMT_HANDLE hDevice;
> + D3DKMT_QUEUEDLIMIT_TYPE Type;
> + union
> + {
> + UINT QueuedPresentLimit;
> + struct
> + {
> + D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
> + UINT QueuedPendingFlipLimit;
> + };
> + };
> +} D3DKMT_SETQUEUEDLIMIT;
It seems like DUMMYUNIONNAME and DUMMYSTRUCTNAME are missing.
--
Dmitry.
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