[PATCH vkd3d 32/41] vkd3d: Add DXIL test for coverage.
Hans-Kristian Arntzen
post at arntzen-software.no
Wed Jan 29 05:52:08 CST 2020
Signed-off-by: Hans-Kristian Arntzen <post at arntzen-software.no>
---
tests/d3d12.c | 118 ++++++++++++++++++++++++++++++++++++++++++++------
1 file changed, 105 insertions(+), 13 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index 098e566..349f7cb 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -32501,7 +32501,7 @@ static void test_sample_mask_dxil(void)
test_sample_mask(true);
}
-static void test_coverage(void)
+static void test_coverage(bool use_dxil)
{
D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
D3D12_GRAPHICS_PIPELINE_STATE_DESC pso_desc;
@@ -32518,17 +32518,17 @@ static void test_coverage(void)
static const float black[4];
static const unsigned int zero[4];
- static const DWORD ps_code[] =
- {
#if 0
- RWTexture2D<uint> u;
+ RWTexture2D<uint> u /* : register(u1) in DXIL*/;
- float4 main(float4 position : SV_Position, uint coverage : SV_Coverage) : SV_Target
- {
- InterlockedOr(u[uint2(position.x, position.y)], coverage);
- return float4(0.0, 1.0, 0.0, 1.0);
- }
+ float4 main(float4 position : SV_Position, uint coverage : SV_Coverage) : SV_Target
+ {
+ InterlockedOr(u[uint2(position.x, position.y)], coverage);
+ return float4(0.0, 1.0, 0.0, 1.0);
+ }
#endif
+ static const DWORD ps_code_dxbc[] =
+ {
0x43425844, 0x53236006, 0x68a61a42, 0x5d0a06e7, 0x05a9405b, 0x00000001, 0x00000134, 0x00000003,
0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000030f, 0x505f5653, 0x7469736f, 0x006e6f69,
@@ -32540,7 +32540,72 @@ static void test_coverage(void)
0x00000001, 0x00100046, 0x00000000, 0x0002300a, 0x08000036, 0x001020f2, 0x00000000, 0x00004002,
0x00000000, 0x3f800000, 0x00000000, 0x3f800000, 0x0100003e,
};
- static const D3D12_SHADER_BYTECODE ps = {ps_code, sizeof(ps_code)};
+ static const BYTE ps_code_dxil[] =
+ {
+ 0x44, 0x58, 0x42, 0x43, 0x8b, 0x93, 0x3a, 0x10, 0xb0, 0xf2, 0xca, 0x8b, 0x37, 0x0a, 0xae, 0xb6, 0xd3, 0xd1, 0xa1, 0x35, 0x01, 0x00, 0x00, 0x00, 0x52, 0x07, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
+ 0x34, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x46, 0x01, 0x00, 0x00, 0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00,
+ 0x4f, 0x53, 0x47, 0x31, 0x32, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x61, 0x72, 0x67, 0x65, 0x74, 0x00, 0x50, 0x53, 0x56, 0x30, 0x84, 0x00,
+ 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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+ 0x00, 0x00, 0xec, 0x05, 0x00, 0x00, 0x42, 0x43, 0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x0b, 0x82, 0x20, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x07, 0x81,
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+ 0xd0, 0x0c, 0x0b, 0x61, 0x02, 0xd3, 0x70, 0xf9, 0xce, 0xe3, 0x2f, 0x0e, 0x30, 0x88, 0xcd, 0x43, 0x4d, 0x7e, 0x71, 0xdb, 0x36, 0x50, 0x0d, 0x97, 0xef, 0x3c, 0xbe, 0x34, 0x39, 0x11, 0x81, 0x52,
+ 0xd3, 0x43, 0x4d, 0x7e, 0x71, 0xdb, 0x06, 0x40, 0x30, 0x00, 0xd2, 0x00, 0x00, 0x00, 0x61, 0x20, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x13, 0x04, 0x41, 0x2c, 0x10, 0x00, 0x00, 0x00, 0x06, 0x00,
+ 0x00, 0x00, 0x34, 0x66, 0x00, 0x4a, 0xae, 0x6c, 0x03, 0x8a, 0x33, 0x80, 0x4e, 0x11, 0x94, 0x00, 0x99, 0x31, 0x02, 0x10, 0x04, 0x41, 0xfc, 0x1b, 0x01, 0x00, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60,
+ 0x10, 0x5d, 0xc7, 0x50, 0x59, 0xcb, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x20, 0x5b, 0x65, 0x59, 0x4e, 0x32, 0x62, 0x90, 0x00, 0x20, 0x08, 0x06, 0x08, 0x67, 0x5d, 0x57, 0xa1, 0x8c, 0x18, 0x14,
+ 0x00, 0x08, 0x82, 0x01, 0xe1, 0x25, 0x37, 0x8c, 0xb9, 0x61, 0xcc, 0x88, 0xc1, 0x02, 0x80, 0x20, 0x18, 0x38, 0xde, 0x62, 0x60, 0x42, 0xe0, 0x0c, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0xa0, 0x80,
+ 0x01, 0xc6, 0x71, 0x14, 0x32, 0x62, 0x90, 0x00, 0x20, 0x08, 0x06, 0x0a, 0x18, 0x60, 0x1c, 0xa7, 0x24, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0xa0, 0x80, 0x01, 0xc6, 0x71, 0x0b, 0x32, 0x62, 0x90,
+ 0x00, 0x20, 0x08, 0x06, 0x0a, 0x18, 0x60, 0x1c, 0x67, 0x25, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ };
+ const D3D12_SHADER_BYTECODE ps = {
+ use_dxil ? (const void*)ps_code_dxil : (const void*)ps_code_dxbc,
+ use_dxil ? sizeof(ps_code_dxil) : sizeof(ps_code_dxbc),
+ };
static const struct
{
@@ -32571,6 +32636,13 @@ static void test_coverage(void)
desc.no_root_signature = true;
if (!init_test_context(&context, &desc))
return;
+
+ if (use_dxil && !context_supports_dxil(&context))
+ {
+ destroy_test_context(&context);
+ return;
+ }
+
command_list = context.list;
queue = context.queue;
@@ -32610,8 +32682,17 @@ static void test_coverage(void)
if (context.pipeline_state)
ID3D12PipelineState_Release(context.pipeline_state);
- init_pipeline_state_desc(&pso_desc, context.root_signature,
- context.render_target_desc.Format, NULL, &ps, NULL);
+ if (use_dxil)
+ {
+ init_pipeline_state_desc_dxil(&pso_desc, context.root_signature,
+ context.render_target_desc.Format, NULL, &ps, NULL);
+ }
+ else
+ {
+ init_pipeline_state_desc(&pso_desc, context.root_signature,
+ context.render_target_desc.Format, NULL, &ps, NULL);
+ }
+
pso_desc.SampleMask = tests[i].sample_mask;
pso_desc.SampleDesc.Count = desc.sample_desc.Count;
hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc,
@@ -32660,6 +32741,16 @@ static void test_coverage(void)
destroy_test_context(&context);
}
+static void test_coverage_dxbc(void)
+{
+ test_coverage(false);
+}
+
+static void test_coverage_dxil(void)
+{
+ test_coverage(true);
+}
+
static void test_shader_get_render_target_sample_count(void)
{
D3D12_GRAPHICS_PIPELINE_STATE_DESC pso_desc;
@@ -36566,7 +36657,8 @@ START_TEST(d3d12)
run_test(test_multisample_rendering);
run_test(test_sample_mask_dxbc);
run_test(test_sample_mask_dxil);
- run_test(test_coverage);
+ run_test(test_coverage_dxbc);
+ run_test(test_coverage_dxil);
run_test(test_shader_get_render_target_sample_count);
run_test(test_shader_sample_position);
run_test(test_shader_eval_attribute);
--
2.25.0
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