compiling wine (wow64) with opengl 1.3
Alois Schlögl
alois.schloegl at gmail.com
Tue Jun 16 02:01:07 CDT 2020
Am 6/15/20 um 1:08 PM schrieb Francois Gouget:
> On Fri, 12 Jun 2020, Alois Schlögl wrote:
> [...]
>> Configuration complains about the following issues:
>>
>> configure: MinGW compiler not found, cross-compiling PE files won't
>> be supported.
>> configure: libhal 64-bit development files not found, no legacy
>> dynamic device support.
>> configure: libusb-1.0 64-bit development files not found (or too
>> old), USB devices won't be supported.
>> configure: OSS sound system found but too old (OSSv4 needed), OSS
>> won't be supported.
> I don't know if it's going to help you but on Debian 10 wt-install-dev
> can help you get all of these (except libhal which is totally
> obsolete), and even works around Debian's multiarch support bugs.
>
> https://github.com/fgouget/wt-daily/blob/master/wt-install-dev
>
>
> Since you're going to run Wine too I'd recommend running the following
> as root:
>
> wt-install-dev --wine --tests
>
> Or if you want to see exactly what it will do:
>
> wt-install-dev --wine --tests --packages
> # then you get to tell apt whether to proceed or abort
>
> # and then to work around missing .so symlinks
> wt-install-dev --wine --tests --workarounds --dry-run
> # and without --dry-run if that looked ok
> wt-install-dev --wine --tests --workarounds
>
Dear Francois,
thanks for the hint I can confirm that this help to reduce these warnings.
In this case, Stefan Dösinger was right; the problem was somewhere else.
I was able to fix the problem, and now there is no (glx) error or any
wine versions.
(FYI: the problem was how the application was compiled and linked,
probably with an incompatible dll, and unrelated to glx).
Thanks everyone for the help,
Alois
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