[PATCH 4/9] d3d10core/tests: Introduce compare_uint().

Marvin testbot at winehq.org
Mon Mar 30 12:50:03 CDT 2020


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=68495

Your paranoid android.


=== w2008s64 (32 bit report) ===

d3d10core:
d3d10core.c:4765: Test failed: Got unexpected hr 0x1.
d3d10core.c:4765: Test failed: Got unexpected hr 0x1.
d3d10core.c:4766: Test failed: Got unexpected IAVertices count: 4294967295.
d3d10core.c:4767: Test failed: Got unexpected IAPrimitives count: 4294967295.
d3d10core.c:4768: Test failed: Got unexpected VSInvocations count: 4294967295.
d3d10core.c:4769: Test failed: Got unexpected GSInvocations count: 4294967295.
d3d10core.c:4770: Test failed: Got unexpected GSPrimitives count: 4294967295.
d3d10core.c:4771: Test failed: Got unexpected CInvocations count: 4294967295.
d3d10core.c:4772: Test failed: Got unexpected CPrimitives count: 4294967295.
d3d10core.c:4774: Test failed: Got unexpected PSInvocations count: 4294967295.

=== w2008s64 (64 bit report) ===

d3d10core:
d3d10core.c:4969: Test failed: Got unexpected PrimitivesStorageNeeded: 4292088672.

=== debiant (32 bit Chinese:China report) ===

d3d10core:
d3d10core.c:12597: Test failed: Got {-1.00003052e+000, 0.00000000e+000, 1.00000000e+000, 0.00000000e+000}, expected {-1.00000000e+000, 0.00000000e+000, 1.00000000e+000, 0.00000000e+000} at (0, 0), sub-resource 0.



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