[PATCH vkd3d 1/4] vkd3d-compiler: Rename the 'spirv' local variable to 'output_code'.
Zebediah Figura
zfigura at codeweavers.com
Thu Nov 26 11:54:33 CST 2020
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
programs/vkd3d-compiler/main.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index 7a1a5b0b..bcca04c3 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -586,7 +586,7 @@ int main(int argc, char **argv)
struct vkd3d_shader_hlsl_source_info hlsl_source_info = {0};
bool close_input = false, close_output = false;
struct vkd3d_shader_compile_info info;
- struct vkd3d_shader_code spirv;
+ struct vkd3d_shader_code output_code;
struct options options;
FILE *input, *output;
char *messages;
@@ -663,7 +663,7 @@ int main(int argc, char **argv)
goto done;
}
- ret = vkd3d_shader_compile(&info, &spirv, &messages);
+ ret = vkd3d_shader_compile(&info, &output_code, &messages);
if (messages)
fputs(messages, stderr);
vkd3d_shader_free_messages(messages);
@@ -674,15 +674,15 @@ int main(int argc, char **argv)
goto done;
}
- if (!write_shader(&spirv, output))
+ if (!write_shader(&output_code, output))
{
fprintf(stderr, "Failed to write output shader.\n");
- vkd3d_shader_free_shader_code(&spirv);
+ vkd3d_shader_free_shader_code(&output_code);
goto done;
}
fail = 0;
- vkd3d_shader_free_shader_code(&spirv);
+ vkd3d_shader_free_shader_code(&output_code);
done:
if (close_output)
fclose(output);
--
2.29.2
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