[PATCH vkd3d 2/6] vkd3d-shader: Remove [ ] from first index of fp in dcl_interface.
Isabella Bosia
ibosia at codeweavers.com
Wed Sep 16 06:45:36 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
libs/vkd3d-shader/trace.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 7553724..f4d735b 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -1375,7 +1375,7 @@ static void shader_dump_instruction(struct vkd3d_string_buffer *buffer,
break;
case VKD3DSIH_DCL_INTERFACE:
- shader_addline(buffer, "%s fp[%u][%u][%u] = {...}",
+ shader_addline(buffer, "%s fp%u[%u][%u] = {...}",
shader_opcode_names[ins->handler_idx], ins->declaration.fp.index,
ins->declaration.fp.array_size, ins->declaration.fp.body_count);
break;
--
2.25.1
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