[PATCH vkd3d-shader 1/5] vkd3d-shader: Print "domain" in tessellator domains.
Isabella Bosia
ibosia at codeweavers.com
Wed Sep 16 18:00:51 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
libs/vkd3d-shader/trace.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 68a90fd..3a17c22 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -420,6 +420,7 @@ static void shader_dump_uav_flags(struct vkd3d_string_buffer *buffer, DWORD uav_
static void shader_dump_tessellator_domain(struct vkd3d_string_buffer *buffer,
enum vkd3d_tessellator_domain domain)
{
+ shader_addline(buffer, "domain_");
switch (domain)
{
case VKD3D_TESSELLATOR_DOMAIN_LINE:
--
2.25.1
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