[PATCH] d3d11: Avoid crash in _CopySubresourceRegion[1]() on NULL resources.

Henri Verbeet hverbeet at gmail.com
Thu Sep 17 04:10:13 CDT 2020


On Wed, 16 Sep 2020 at 16:49, Paul Gofman <pgofman at codeweavers.com> wrote:
>
> Marvel's Avengers randomly hits this case.
>
> Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
> ---
>  dlls/d3d11/device.c      | 9 +++++++++
>  dlls/d3d11/tests/d3d11.c | 5 +++++
>  2 files changed, 14 insertions(+)
>
Could you please update the d3d10core test as well?



More information about the wine-devel mailing list