[PATCH] d3d11: Avoid crash in _CopySubresourceRegion[1]() on NULL resources.

Paul Gofman pgofman at codeweavers.com
Thu Sep 17 05:49:27 CDT 2020


On 9/17/20 12:10, Henri Verbeet wrote:
> On Wed, 16 Sep 2020 at 16:49, Paul Gofman <pgofman at codeweavers.com> wrote:
>> Marvel's Avengers randomly hits this case.
>>
>> Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
>> ---
>>   dlls/d3d11/device.c      | 9 +++++++++
>>   dlls/d3d11/tests/d3d11.c | 5 +++++
>>   2 files changed, 14 insertions(+)
>>
> Could you please update the d3d10core test as well?

I've made the patch, but I should probably send it once this one is 
committed or taken alone it will be crashing Wine tests.




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