[PATCH vkd3d 2/3] vkd3d-shader: Implement target type d3d asm.
Isabella Bosia
ibosia at codeweavers.com
Wed Sep 23 02:52:38 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
include/vkd3d_shader.h | 1 +
libs/vkd3d-shader/vkd3d_shader_main.c | 20 ++++++++++++++++++++
2 files changed, 21 insertions(+)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 3efd355..0eead7c 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -466,6 +466,7 @@ enum vkd3d_shader_target_type
*/
VKD3D_SHADER_TARGET_SPIRV_BINARY,
VKD3D_SHADER_TARGET_SPIRV_TEXT,
+ VKD3D_SHADER_TARGET_D3D_ASM,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
};
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 16d895f..d5e72b3 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -338,6 +338,25 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
+ if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
+ {
+ struct vkd3d_string_buffer buffer;
+
+ if (!vkd3d_string_buffer_init(&buffer))
+ {
+ ERR("Failed to initialize string buffer.\n");
+ ret = VKD3D_ERROR;
+ }
+ else
+ {
+ vkd3d_shader_dump_to_buffer(parser.data, &buffer);
+ out->code = buffer.buffer;
+ out->size = buffer.content_size;
+ vkd3d_shader_parser_destroy(&parser);
+ }
+ goto done;
+ }
+
if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&parser.shader_version,
&parser.shader_desc, compile_info, &scan_descriptor_info, &message_context)))
{
@@ -1074,6 +1093,7 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
#ifdef HAVE_SPIRV_TOOLS
VKD3D_SHADER_TARGET_SPIRV_TEXT,
#endif
+ VKD3D_SHADER_TARGET_D3D_ASM,
};
TRACE("source_type %#x, count %p.\n", source_type, count);
--
2.25.1
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