[PATCH vkd3d 3/3] vkd3d-compiler: Add d3d-asm target type.

Isabella Bosia ibosia at codeweavers.com
Wed Sep 23 02:52:39 CDT 2020


Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
 programs/vkd3d-compiler/main.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index 5f4f9db..fdf3faf 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -72,6 +72,9 @@ target_type_info[] =
     {VKD3D_SHADER_TARGET_SPIRV_TEXT,
         "spirv-text", "A SPIR-V shader in text form.\n",
         false},
+    {VKD3D_SHADER_TARGET_D3D_ASM,
+        "d3d-asm", "A shader in Direct3D assembly form.\n",
+        false},
 };
 
 static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)
-- 
2.25.1




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