[PATCH] mmdevapi: Return success from SAORS_GetAvailableDynamicObjectCount().
Paul Gofman
pgofman at codeweavers.com
Wed Apr 21 11:00:23 CDT 2021
Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
---
For Forza Horizon 4.
dlls/mmdevapi/spatialaudio.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/mmdevapi/spatialaudio.c b/dlls/mmdevapi/spatialaudio.c
index 597c2d29933..12ddd5e790a 100644
--- a/dlls/mmdevapi/spatialaudio.c
+++ b/dlls/mmdevapi/spatialaudio.c
@@ -303,7 +303,9 @@ static HRESULT WINAPI SAORS_GetAvailableDynamicObjectCount(
{
SpatialAudioStreamImpl *This = impl_from_ISpatialAudioObjectRenderStream(iface);
FIXME("(%p)->(%p)\n", This, count);
- return E_NOTIMPL;
+
+ *count = 0;
+ return S_OK;
}
static HRESULT WINAPI SAORS_GetService(ISpatialAudioObjectRenderStream *iface,
--
2.30.2
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