[PATCH v2 vkd3d] vkd3d-shader: Skip generating SM1 array operations.

Zebediah Figura (she/her) zfigura at codeweavers.com
Wed Aug 11 09:37:22 CDT 2021

I don't feel strongly about the compiler error question, but as it turns 
out I already have a patch locally which splits array copies.

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