[PATCH vkd3d 2/6] vkd3d-shader/hlsl: Write SM4 store instructions.

Matteo Bruni matteo.mystral at gmail.com
Thu Aug 26 11:35:50 CDT 2021


On Thu, Aug 26, 2021 at 6:23 PM Zebediah Figura (she/her)
<zfigura at codeweavers.com> wrote:
>
> On 8/26/21 10:47 AM, Matteo Bruni wrote:
> > On Tue, Aug 24, 2021 at 8:18 AM Zebediah Figura <zfigura at codeweavers.com> wrote:
> >>
> >> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> >> ---
> >>   libs/vkd3d-shader/hlsl_sm4.c | 116 ++++++++++++++++++++++++++++++++++-
> >>   1 file changed, 114 insertions(+), 2 deletions(-)
> >>
> >> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> >> index 15927671..2e304c5a 100644
> >> --- a/libs/vkd3d-shader/hlsl_sm4.c
> >> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> >
> >> @@ -599,6 +600,64 @@ static unsigned int sm4_swizzle_type(enum vkd3d_sm4_register_type type)
> >>       }
> >>   }
> >>
> >> +static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *reg,
> >> +        unsigned int *writemask, const struct hlsl_deref *deref, const struct hlsl_type *data_type)
> >> +{
> >> +    const struct hlsl_ir_var *var = deref->var;
> >> +
> >> +    if (var->is_output_semantic)
> >> +    {
> >> +        bool has_idx;
> >> +
> >> +        if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, &reg->type, &has_idx))
> >> +        {
> >> +            if (has_idx)
> >> +            {
> >> +                reg->idx[0] = var->semantic.index;
> >> +                reg->idx_count = 1;
> >> +            }
> >> +
> >> +            if (reg->type == VKD3D_SM4_RT_DEPTHOUT)
> >> +                reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
> >> +            else
> >> +                reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> >> +            *writemask = (1u << data_type->dimx) - 1;
> >> +        }
> >> +        else
> >> +        {
> >> +            struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type);
> >> +
> >> +            assert(hlsl_reg.allocated);
> >> +            reg->type = VKD3D_SM4_RT_OUTPUT;
> >> +            reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> >> +            reg->idx[0] = hlsl_reg.id;
> >> +            reg->idx_count = 1;
> >> +            *writemask = hlsl_reg.writemask;
> >> +        }
> >> +    }
> >> +    else
> >> +    {
> >> +        struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type);
> >> +
> >> +        assert(hlsl_reg.allocated);
> >> +        reg->type = VKD3D_SM4_RT_TEMP;
> >> +        reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> >> +        reg->idx[0] = hlsl_reg.id;
> >> +        reg->idx_count = 1;
> >> +        *writemask = hlsl_reg.writemask;
> >> +    }
> >> +}
> >> +
> >> +static void sm4_register_from_node(struct sm4_register *reg, unsigned int *writemask, const struct hlsl_ir_node *instr)
> >> +{
> >> +    assert(instr->reg.allocated);
> >> +    reg->type = VKD3D_SM4_RT_TEMP;
> >> +    reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> >> +    reg->idx[0] = instr->reg.id;
> >> +    reg->idx_count = 1;
> >> +    *writemask = instr->reg.writemask;
> >> +}
> >> +
> >>   static uint32_t sm4_encode_register(const struct sm4_register *reg)
> >>   {
> >>       return (reg->type << VKD3D_SM4_REGISTER_TYPE_SHIFT)
> >
> > I'm a bit annoyed by the fact that sm4_register_from_deref() here
> > takes into account only the subset of derefs / registers that matter
> > for the store instruction. OTOH this is "fixed" in the next patch and
> > there aren't clearly better alternatives, so I guess I'll bite the
> > bullet :)
> >
>
> I considered doing it the other way, but I didn't really want to add
> dead code. Probably the right thing to do was add a FIXME...

Eh, it's fine. Annoyed isn't quite the word anyway, more like mildly
surprised / confused, and it's all settled with a more thorough look.



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