[PATCH vkd3d 17/17] vkd3d-shader/hlsl: Explicitly set swizzle type for resource derefs.

Matteo Bruni mbruni at codeweavers.com
Wed Dec 1 10:15:06 CST 2021


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 libs/vkd3d-shader/hlsl_sm4.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 5be8328f..2458018f 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -772,6 +772,8 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
         {
             reg->type = VKD3D_SM4_RT_RESOURCE;
             reg->dim = VKD3D_SM4_DIMENSION_VEC4;
+            if (swizzle_type)
+                *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
             reg->idx[0] = var->reg.id;
             reg->idx_count = 1;
             *writemask = VKD3DSP_WRITEMASK_ALL;
-- 
2.26.3




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