[PATCH vkd3d 17/17] vkd3d-shader/hlsl: Explicitly set swizzle type for resource derefs.
Giovanni Mascellani
gmascellani at codeweavers.com
Thu Dec 2 09:08:24 CST 2021
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
On 01/12/21 17:15, Matteo Bruni wrote:
> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl_sm4.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index 5be8328f..2458018f 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> @@ -772,6 +772,8 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
> {
> reg->type = VKD3D_SM4_RT_RESOURCE;
> reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> + if (swizzle_type)
> + *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4;
> reg->idx[0] = var->reg.id;
> reg->idx_count = 1;
> *writemask = VKD3DSP_WRITEMASK_ALL;
>
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